Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Open Circle Venator (view original)
Open Circle Venator
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Jeroenimo
Jeroenimo

I like the lasers comming from the venator.

All these updates mean a release is somewhere in the ***near*** future?

Reply Good karma Bad karma+1 vote
Theta.Sigma Author
Theta.Sigma

It means, we have all the resources in place. What we need to do is get AI up and running - it's had to be entirely made from scratch, like the entire code of UEaW; I'm working on a brand-spanking new GUI and then we need to do proper, intensive balancing.

And we definitely need new stardomes.

Reply Good karma+3 votes
Jeroenimo
Jeroenimo

I know how it feels to have to balance a whole new thing, god I hated to do my mods balance, plus a new gui will take a lot of time. Perhaps you can approach Burntstrobe for new skydomes, or atleast dl and look at this: Empireatwar.filefront.com

might be a little outdated but still contains some really good information. Burnt is usually open-minded about giving people stuff, but don't take this as a heads-up, I'm just saying you can ask him, if would help you'd have intentions of sharing your stuff aswell, since we don't really just give people our work. (We in like our little unofficial modding team, burnt me nawrocki, darkawakening and so forth)

Glad to see ueaw is still kickin' though, looking forward to it!

Reply Good karma Bad karma+1 vote
Theta.Sigma Author
Theta.Sigma

Nice nebulae, but we do have some new nebulae coming up already... It's the repetitive nature of the star tiling that is being a pain to overcome. And yes, lol, 4 eras worth of balancing!

Reply Good karma+1 vote
Jeroenimo
Jeroenimo

I didn't really mean the ones I have in my mod, I just pick the ones I want, Burnt is cappable of chucking out like 40-50 a week if he wants, it's almost impossible the rate of which he can make em. Anyway again you can ask him, or I can ask him from you?

Ofc. only if you want, and gl with all that balancing! Gotta hate all the coding, can't immagine it :-)

Reply Good karma Bad karma+1 vote
Jeroenimo
Jeroenimo

I do actually really like this: Moddb.com

why need to change it? The nebula I mean?

Reply Good karma Bad karma+1 vote
Theta.Sigma Author
Theta.Sigma

Well the team didn't like the stardomes; too repetitive and they thought there were too many stars.

The Nebulae remain, but they don't work as well without the new primary stardomes.

Reply Good karma+1 vote
Alex_L
Alex_L

Havent seen better lassers:)

Reply Good karma Bad karma+1 vote
guffepuffe
guffepuffe

That looks awesome guys!

Reply Good karma Bad karma+1 vote
joey5452
joey5452

is it me or am i missing the turrets on the venator ?

Reply Good karma Bad karma+1 vote
Ozzy667
Ozzy667

Very Very Nice Lasers

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

A Venator of the Open Circle Fleet arrives and engages a Munificent that has been causing trouble, stealing little girls' muffins in the sector.

Details
Date
Size
533×451
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report