Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
The battleship variant, now skinned and partially rigged. She still awaits lighting mesh (bridge lights, hangars, usual lighting etc) and a shadow mesh.
I can't wait to unleash a horde of flying death from this thing.
Oooo...very nice!
i take that not the last version
not all details of the ships are there
And, as description reads, it still awaits lighting and shadows (the latter of which will show many of the details that are there; it's a very high-poly model).
Still a WIP. We will be making the dishes and such separately so we can attach/detach them without having to duplicate the entire model ;)
Nice :D But didnt it have blue engines? :O
Maybe, I couldn't find any reference pictures, so went for green. Green is fun.
The secondary engines (a bank of four above the 3 main green ones here) are already blue on this.
there are missing antenns
I refer you to Evilbob's explanation of this above.
SO.DETAILED.
Love it!
If it looks detailed now, see the latest image in our gallery. With lighting and shadow meshes and new gloss - the shadows show allll the details.