Read the 1.51 Release info.txt file included in the zip file for full release information.You can also view the images gallery for some information on...
Version 1.51,fully fixed,improved and updated.
I have found no more errors and got rid of the errors that were present.
Read the read me and/or view the images for further information.
The source code will be released in about a week from now.
-For those who dont like my custom weapon camos I created a separate mp_uct_camos.iwd file.
-Created a personal uct mod main menu image.
-The Blackbird(radar direction perk)is targetable with SAM(TURRET)S.It will fire 2 decoys.It will give you the same score as bringing down a (counter)spyplane.
-Huey spawns at a 30% chance when the BOTS use the attack helicopter perk.The player will still only spawn a cobra/hind and is able to use the huey perk,as normal.It still quite behaves like the cobra/hind,but it adds more fun and gets the job done.It still could use some more tweaking but i decided to put it in there already.Its about 90% done and works fine.
-Made the B52 bomber spawn at a higher altitude for better effect and adding a bit more difficulty with usage.
The source code will have the default files used by the mod(including to pack it with the mod tools).Also I have added many weapon files for people`s liking to add to their own mod/version of UCT.
For example;Almost all assault rifles and smg`s have an altweapon(Full Auto/Semi Auto).
The amount of weapons you can add is restricted(some levels will crash while loading).However if the say ak47 acog is you favorite weapon,you can add this weapon,along with its semi auto altweapon into your own mod and be the boss in your own UCT world.
NOTE;Some weapons in the mods` folders must stay in there to make the mod function properly.
I will provide a list of these weapons and a tutorial on how to switch your weapons and of course,pack the mod with the mod tools.