Ultimate Apocalypse Mod

For Dawn of War: Soulstorm



Ultimate Apocalypse version 1.7 "Grand Release" Trailer (slightly outdated):






Stay tuned for...

THE HUNT BEGINS GRAND RELEASE COMING 2015!!!


Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB)Some progress screenies of version 1.74 Part 2 Further Works on the Riptide and R'Varna (WIP) Some progress screenies of version 1.74 Part 1 Dreadknight Model finished! In-Game export inboundNews from Joazzz - The gargant got updated HUGE Update - Daemons mod 1.5 Finally Apocalyzed! Necron Sentry Turret fully textured!More of Joazzz's tex work - Today the Great Gargat New Textures Provided By Oomperial! New Textures Provided By Oomperial!The Deathstrike Missile Launcher arrives Upcoming Stuff -  The Stompa is now TC, with BadgeEven more Teamcolorable units!


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More information available on our ModDB forums and our Relicnews thread

To view the credits go here. List of donators and pending donators coming soon!

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Dreadknight WIP Melee Animations Dreadknight WIP Melee Animations Dreadknight WIP Melee Animations
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - February to Early March

56 comments by Lord_Cylarne on Feb 10th, 2015




Ultimate Apocalypse Mod

News - February to Early March


It is time to let the public know that the mod is very, very close to its release. At this stage, the UA mod team is hoping to do something special because of it. Within this month or March (at the worst possible scenario), the second to the last alpha mod internal versions of the mod and so on will be caught on video and displayed to the public as we are in definite need of public feedback, and definitely some finely tuned views coming in. We will not mention where they are or where they will get posted, so if you want to see live videos of "The Hunt Begins" public videos, then it is up to you to find them! xD Note that they will be posted at random times with continuous slow or fast updates and at no estimated time of arrival. :D

But here is the bad news. It may be or may not be (depending on the audience) a 1.74 patch. The grand release of 2015 (The Hunt Begins) is close to release, that, making a patch for something that will only last like 15-40 days seems like a good effort to be placed within the grand release itself. Avoiding the confusion of the difference between what 1.74 is compared to "The Hunt Begins" would be good, too, but it is up to you guys if you want to deal with the balances of 1.73 versions until "The Hunt Begins" is released. I'm not saying 1.74 patch is cancelled, I'm saying 1.74 patch could be cancelled if the audience just wants THB and if the team agrees to stick with THB also. Up to you guys! Do you want a 1.74 patch or wait a bit longer?

In other news:

Competition - UA Official Logo

Is now officially our new logo and will be displayed everywhere possible upon the THB release. We are very glad to replace our old logo, and very soon, this will be applied as our official UA mod logo! You can see more details here:

Moddb.com

or click on the image itself above!!!

We are doing the contest again, and we already have three other logo participants willing to publish their items in the future! You can be one of them! ;)

A gist of what we can promise you THB will bring:

  • Inquisition Daemonhunters
  • Chaos Daemons
  • New advanced AI for all races, including but not limited to: improved competence and for some races, tactics the player may not expect.
  • AI relic unit and titan fielding error is fixed
  • Some AI with multiple strategies
  • More strategies will be applied to all AI after the THB releases (patches as there is not enough time)
  • Way improved build order + build base strategies
  • Less AI city building (less structures fielded until they get loads of resources)
  • All other factions receive new content
  • All other factions receive greater and better polish better than 1.73 version factions
  • Better gameplay
  • More encouragement of capturing Strategic Points + Critical Locations especially
  • More balance
  • Changed up music
  • Changed up and fixed main mod theme
  • New extended gameplay
  • Less spamming of relic units and titans
  • Elite units cost more, especially more required population
  • Relic units cost more
  • Changed up relic resource in general
  • More winconditions
  • More maps
  • Fixed winconditions
  • More abilities
  • More units
  • More structures
  • More research
  • More addons
  • More races
  • More fun

Now let us talk about the THB release:

THB stands for "The Hunt Begins". It is a grand release of 2015, not a patch, and the version number will be much different than 1.74, we're talking around version 1.8. The Hunt Begins is all about the Inquisition Daemonhunt versus the evil and twisted Chaos Daemons! All factions will receive new content, and there will be so much added to it, that took us over a year (almost) to achieve.

We know we said that THB would not take too long to get released, but fortunately, it is another 1.73 release as it is BIG, and even includes two new factions to play! All races were further polished and made nicely, plus what THB will bring is pretty much finished skirmish and is the last and final skirmish overhaul. It is official.

Version 1.73 was supposed to be skirmish overhaul and final, but then over time, we realized the flaws of most factions, and so THB revamps them to an all new and fun style. We know you will like all factions, at least better than 1.73, and we hope to continue the campaign after this! :D So THB release, full skirmish overhaul with two new factions. FUN! NExt grand release afterwords? Campaign and stuff. We'll see how it goes.

Keep in mind THB grand release will not be perfect. There will be bugs to fix afterwords like 1.73 release, and we hope to continuously patch it and patch it just like 1.73 versions. Only this time, you guys will have everything, so whatever we offer, you guys get immediately! :D

We cannot wait to see the THB release at last! Sorry it took us a while to post the news.




Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:


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Ultimate Apocalypse Patch - 1.73.9

Ultimate Apocalypse Patch - 1.73.9

Dec 19, 2014 Patch 132 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.8 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.8 (OUTDATED!)

Nov 12, 2014 Patch 102 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)

Oct 29, 2014 Patch 56 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Oct 15, 2014 Patch 50 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Oct 3, 2014 Patch 46 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73.4! Install the 1.73.4 patch first! Extract all files to your Soulstorm directory. Select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Apr 5, 2014 Patch 98 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Post comment Comments  (9550 - 9560 of 15,665)
gregplays
gregplays Feb 18 2013, 7:00pm says:

Someone PLEASE explain what this code business is? PLEASE, PLEASE PLEASE!!!!!

+2 votes     reply to comment
jehts
jehts Feb 18 2013, 7:13pm replied:

I believe that having the codes , which were released a short period of time as an image , Allowed you to DL a kind of collector edition for the next patch . However , a lot of people did not understand when and where so Lord doofus apparently decided to do the event in march with clear instructions this time

+2 votes     reply to comment
gregplays
gregplays Feb 19 2013, 2:44am replied:

Interesting idea, however, many will also miss out on the extra material in the collectors edition.

+2 votes     reply to comment
master34
master34 Feb 18 2013, 6:25pm says:

how long for 1.72 cuase it 19 feb now you said near the end of feb itll be released

+2 votes     reply to comment
Lord_Cylarne Creator
Lord_Cylarne Feb 18 2013, 8:55pm replied:

I still need time! 1.72 must be a very good release... very functional with all planned subjects cured.

Still moving along quite well... patience needed.

+5 votes   reply to comment
Lord_Cylarne Creator
Lord_Cylarne Feb 18 2013, 5:54pm says:

Alrighty, everybody, the codes will be posted again in March with clear instructions next time, plus time zones isuues fooling with dates and times.

If you missed out, well, you have one more chance with greater end time, but the object of this was to "Warp in, then warp out", then watch those who missed it say, "noooooooohhhhhh!!!!" Apparently most people don't like that. :\

In other news 1.72 is going very well. :)

+4 votes   reply to comment
RT2...
RT2... Feb 18 2013, 8:41pm replied:

Welcome to GmT man... :P

+2 votes     reply to comment
SGTBanks2402
SGTBanks2402 Feb 18 2013, 5:34pm says:

You guys should add a market concept similar to the Daemons. Sometimes you make tons of Requisition but no power or make tons of power but no Requisition. So you spend power for requisition and Requisition for power.

+3 votes     reply to comment
Chaosbringer
Chaosbringer Feb 18 2013, 4:20pm says:

Since there are 0 and 90 walls,can you add 180 and 270 so that wall guns can point at those directions too?

+1 vote     reply to comment
machotacoman
machotacoman Feb 18 2013, 8:02pm replied:

Well that would be like just turning the current walls backward. Angled walls would be 135 and 225

+1 vote     reply to comment
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Release Date
Released Dec 16, 2012
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Highest Rated (90 agree) 10/10

AWESOME

Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (10 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

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Ultimate Apocalypse Mod (DOW SS)
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