The Apocalypse mod team proudly presents to the audience and fans of Dawn of War, a two year long waited content filled and epic release of all time, the Ultimate Apocalypse mod Grand Release, 2012. In production unreleased to the crowd for a long time, the Apocalypse mod Alpha Internal, the "mother of the Grand Release" was reworked towards the extreme. Featuring dozens of new content, no other mod will have, this mod lets you do the unthinkable unlike any DOW mod. Do you imagine the largest Warhammer40k scale battles topped with balance for all races? Do you ever want to experience your spine throttling like crazy with good feelings over, and over, and over? Do you hate having your squads limited by Relic's balance system? Do you want to see your enemies nuked by the abilities of your own superweapon, or steamroll them with many titans fighting other titans with complete balance? This is your mod. This is one of the best DOW mods.

Furthermore, this mod has the better gameplay, feel, and epic features that no other mod can ever match. The Grand Release is available now, today! Below is the trailer of this mod, watch it, and let your mind get blown!

Want To Play Online?
'The Veiled Region' Server Room is open. Everyone willing enough to be apocalyptic and have cccrrrraaaazzzyyyy fun, meet your friends and perhaps your hated opponents to take on for revenge within Dawn of War: Ultimate Apocalypse online.

Apocalypse Mod Team:
Krronus (Executive Producer and developer) - developed 1/15/10
Tyrantarmy6 (MODDB leader, Trailer developer) - joined July 2010
Cylarne_04 (Primary mod Team Leader, does everything in the UA mod) - joined 7/4/10
Cosmocrat (High Primary Modeller, Primary Art leader) - joined 10/19/2010
Profman96 (High Primary ALPHA mod tester) - joined 12/24/10
RT2 (Global 2d/3d hex n' tex professional) - joined 2/24/11
Gambit (Primary ALPHA mod tester, Advisor, Alpha testing team organizer) - joined December 2011
PsykoTenshi (Primary ALPHA mod tester, secondary advisor, community manager, entertainer, global guy)
Mauritiux (Alpha mod tester) - joined January 2013
Jazz-Sandwich (UA Campaign script writer, VO) - joined February 2013
BouncyTEM - (Sound Master artist, VO) - joined February 2013
Khaotic_Comrade - (Secondary coder, environment artist) - joined December 2013
Greyloc - (Professional VO) - joined December 2013 
Oomperial - (Primary Texturer) - joined June 2014

New Alpha Mod Testers (Organized by Alpha testing team organizer):
We are now currently looking for people to test the private Ultimate Apocalypse Mod, the Alpha mod project.

The Grand Release Trailer has been released!!!

The XP2 2012 Trailer has been released!!!

The Ultimate Apocalypse actual 2012 Trailer has been released!!!

For more information, go to our Forum.

Frequently Asked Questions (FAQ)

To view the credits go here.

Image RSS Feed Latest Screens
New Fan made map for UA - Seton's Clutch Some progress screenies of version 1.74 Part 2 Some progress screenies of version 1.74 Part 2
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News -- October

28 comments by Lord_Cylarne on Oct 3rd, 2014

Ultimate Apocalypse Mod

News - October

Here we be, here we be so very close to a great and polished product! Inquisition Daemonhunters and Chaos Daemons are done and in very, very good condition. The mod is functional, much better than 1.73.4's condition at least, and new content is everywhere in the mod making me happy. At this stage, at the month of October, every single "long and boring" critical part of the UA mod is done. All the mod needs now is bug fixing, and >>>>>> polish.

    So before we release our finalized product, keep in mind, even if we are 90% done with the mod (which I really think we are at right now), if we release this baby now, we could be expecting many many complaints, hehe. Things are just totally not polished, pink icons, not finished models and units, textures and icons missing, new ideas and etc. are not implemented yet, but after all of this is done, we will be ready for release!!! --- At least finalizing product stage, which requires every single team member to play the mod.

Percentages you see are an estimate and made up by developer to share how close to completion x item is...

  • 1.74 core design - 100%
  • Polish - 65%
  • Coding/bug fixes/balance - 65%
  • Scenarios/maps - 90%
  • Winconditions - 50%
  • Balance - 81%
  • AI - 85%
  • Testing - 90%
  • Inquisition - 94.4445%
  • Daemons - 99%
  • Necrons - 99%
  • Sisters - 95%
  • Tau - 80%
  • Space Marines - 30%
  • Chaos - 2%
  • Tyranids - 70%
  • Orks - 90%
  • Imperial Guard - 85%
  • Eldar - 90%
  • Dark Eldar - 95%
  • Overall feel of release right now this very second - 40%

Here is what you missed throughout September:

Promotional Inquisition Daemonhunters Update 

Dreadknight Model finished! In-Game export inboundNews from Joazzz - The gargant got updated

SPOILER ALERT Directly Below!!! 

Titan and superweapon showcase, by liron99 on MOD DB:

To Liron99: Thank you for these videos, they were at the same time entertaining and helpful for seeing what to fix or add in version 1.74! :)

Macabee mod for UA:

Macabee Mod SS and Macabee Mod UA Dual Release 1

Most importantly!!!! Click on this image below:

An extremely required update - read description

    If you did not get this yet, it is required for 1.74 if you want Chaos Daemons. ;) Inquisition Daemonhunters and Chaos Daemons are coming to the Ultimate Apocalypse mod, 100% revamped and different, and better than ever!

So what will you see this month in October?

    Because I feel the audience needs an update real badly from the last patch (1.73.4), you all can expect a possible 1.73.5 release. 1.73.6 release? 1.73.7 release? etc... inspired by Space Engineers update curriculum. Along with that, an addon "revamp" where I will re-introduce every single fan made addon uploaded into one pack. Including, but not limited to UA mod team addons.

   As far as donations go, it'll be up sooner or later so everybody can donate to the mod again. Everybody who donated; their names will be put back up online, and during this time, it is strongly insisted, that, if you want to donate, donate with Amazon. The donations will once again inspire the UA mod team to make the mod in critical speeds!

    Some screenies and updates will be available soon also. :) The month of October for the mod was an extreme hit, and the mod progress was greatly sped up, due to free time. :) The next alpha version will be released to the team as-soon-as the Dreadknight for IDH gets put into game. :)

So you can expect a 1.73.5 rollback from 1.74 --- we can't and will not release 1.74. 1.73.5 will be fixing game breaking bugs, and it will update 1.73.4 completely as a patch so you don't need to download the full version. :)

That's it for now! Toodles!

Ultimate Apocalypse Trailer:

Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73) 


Mega - Filesmelt - Yandex - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patches! (We insist!)

Ultimate Apocalypse Patch - 1.73.6

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Ultimate Apocalypse Patch - 1.73.7

Ultimate Apocalypse Patch - 1.73.7

Oct 29, 2014 Patch 10 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse Patch - 1.73.6

Ultimate Apocalypse Patch - 1.73.6

Oct 15, 2014 Patch 49 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Ultimate Apocalypse 1.73.5 (OUTDATED!)

Oct 3, 2014 Patch 46 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73.4! Install the 1.73.4 patch first! Extract all files to your Soulstorm directory. Select 'Yes' when overwriting...

Macabee Mod SS and Macabee Mod UA Dual Release 1

Macabee Mod SS and Macabee Mod UA Dual Release 1

Sep 14, 2014 Full Version 7 comments

Mod author: Ezarik | This addon adds Thomas Macabee (Venerated Pariah) into game for Ultimate Apocalypse! As an addon, make sure you acquire version 1.73...

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

Apr 5, 2014 Patch 98 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! - Extract all files to your Soulstorm directory. - overwrite version 1.73 version files with this patch...

Ultimate Apocalypse Full Version (1.73)

Ultimate Apocalypse Full Version (1.73)

Mar 31, 2014 Full Version 220 comments

IMPORTANT NOTE: Delete any previous versions of the mod before installing 1.73! Do NOT merge the installments. -- The long awaited 1.73 release is out...

Post comment Comments  (7930 - 7940 of 13,508)
InFerNos1 Jan 19 2013, 11:32pm says:

Is it intentional for the Space Marines to not be able to use Tier III (Heavy Armor Deployment) in campaign levels?

+1 vote     reply to comment
theshodan Jan 19 2013, 7:27pm says:

How big should the objective_points folder be? Reinstalled OS and tried to play online but the person in my game ended up crashing. I've noticed tyranids drops some of its own files in the same folder.

+1 vote     reply to comment
BazBazBazBaz Jan 19 2013, 6:42pm says:

thank you forsuch an awesome mod guys will you ever be doing this guy for chaos ? hes just a kickass unit

+1 vote     reply to comment
CrossLune★十字月 Jan 19 2013, 10:06pm replied:

it could be found in the dark prophecy mod. Meanwhile,I think there is no need to add some codex unit without any tactical value in the RTS game.

+2 votes     reply to comment
BazBazBazBaz Jan 20 2013, 11:32am replied:

depends if they ever get their contemptor for ingame use =D

+1 vote     reply to comment
Deuce_Savage Jan 19 2013, 5:45pm says:

Tools u need by PhykoTenshi Tips or Tweaks &

+1 vote     reply to comment
gregplays Jan 19 2013, 3:19pm says:

Any idea on when the campaign will be fixed?

+2 votes     reply to comment
Dan_Hibiki Jan 19 2013, 3:40pm replied:

I'm also having problems with this. When I do the original campaign mode, there are no objectives. Therefore I cannot win any of the maps or progress. I can only lose. I thought I had installed it wrong, but I'm guessing that other people are having this problem.

+1 vote     reply to comment
ZenislevSoma Jan 19 2013, 7:11pm replied:

yup, we're having problems... that and the tier 3 restriction

+2 votes     reply to comment
Seregruth Jan 19 2013, 4:42pm replied:

which faction?

+1 vote     reply to comment
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Release Date
Released Dec 17, 2012
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675 votes submitted.

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Highest Rated (77 agree) 10/10


Apr 25 2011, 2:03am by Lord_Incubus

Lowest Rated (9 agree) 1/10

It sucks dick.

May 6 2013, 4:43pm by OberfuhrerG

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Ultimate Apocalypse mod
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