Imagine the largest Warhammer40k scale battles topped with balance for all races. Can you imagine your enemies being nuked by your own superweapon, or steamrolling them with many titans fighting other titans with complete balance? Then this is your mod.

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Tank Traps Ingame
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Xpwn3ntial
Xpwn3ntial Apr 6 2013, 1:44pm says:

What does a tank trap do that a wall doesn't?
Besides trapping tanks, of course.

+2 votes     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 6 2013, 1:55pm replied:

I'm leaving that for the players to figure it out.

+5 votes     reply to comment
Kalga
Kalga Apr 6 2013, 3:50pm replied:

Does that mean we have to drive our tanks over them to find out?

Because if so I sure would not want to be the tanker doing that job...

+2 votes     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 6 2013, 5:55pm replied:

It does not mean anything.

Just play 1.72 when it comes out.

+2 votes     reply to comment
Xpwn3ntial
Xpwn3ntial Apr 6 2013, 8:48pm replied:

You win this round, Doofus.

+1 vote     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 6 2013, 9:51pm replied: +5 votes     reply to comment
ToothlessBeast
ToothlessBeast Apr 6 2013, 1:53pm says:

sorry for question but will IG have tank traps?

+2 votes     reply to comment
moddlord1
moddlord1 Apr 6 2013, 2:11pm replied:

see description mr beast. sounds great i can use it

+2 votes     reply to comment
AFellowStalker
AFellowStalker Apr 6 2013, 2:23pm says: Online

Why can't IG have traps? Seems like something they would love.

+1 vote     reply to comment
Palaisy
Palaisy Apr 6 2013, 2:45pm replied:

you miss read it. it reads Most other races will have them, besides the IG which means that the IG are the only ones with them for now

+3 votes     reply to comment
AFellowStalker
AFellowStalker Apr 6 2013, 2:54pm replied: Online

Aaaaahhhh, sorry.

+3 votes     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 6 2013, 3:07pm replied:

My bad.

+1 vote     reply to comment
Xiggy
Xiggy Apr 6 2013, 2:41pm says:

Look good !

+1 vote     reply to comment
hhhdan
hhhdan Apr 6 2013, 8:12pm says:

will you add this tank: http://www.moddb.com/mods/ultimate-apocalypse-mod/images/unit-currently-in-the-developers-tomb#imagebox?

-1 votes     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 6 2013, 8:19pm replied:

I BADLY do... but the model is not being delivered atm.

0 votes     reply to comment
Palaisy
Palaisy Apr 6 2013, 11:22pm replied:

also not a real tank either

+4 votes     reply to comment
RT2...
RT2... Apr 7 2013, 12:29am replied:

Under VDR it is a real tank.

Do we know what VDR is?

VDR RT
VDR 2nd
VDR 3rd
VDR 4th :P

0 votes     reply to comment
Palaisy
Palaisy Apr 7 2013, 7:48am replied:

well seems how forge world doesnt recognize a huge portion of them same with gw 90% of all VDR arent playable nor do people see them as really or template or prototype designs this mod should stick with things that are actually in the warhammer 40k universe not fan-made

+2 votes     reply to comment
RT2...
RT2... Apr 7 2013, 8:05am replied:

Ouch that kills the tau titan, tau super heavies and a few dark eldar units, Harlequins, some guard tanks, So much it is unbelievable.

If that was the ideology, space crusade wouldn't of been made over 20 years ago. And with that genestealers wouldn't of had scythes replacing claws. As that was the first place genestealers with scythes were seen first.

I'm moving away from the GW codified psychosis....
Because as was seen 20 years ago, creativity adding to the current 40k universe we have today. :) Just one example.

We wouldn't have the splendid dark heresy, or any RP.
We wouldn't have a pc game.
We wouldn't have BFG.

Stifle creativity within rules and model developers will leave or lock models down to their own mods for financial benefit.
Release creativity and you get a much richer, "Easter Egg" filled environment. :)

+1 vote     reply to comment
RT2...
RT2... Apr 7 2013, 8:17am replied:

Space marines Have servo skulls.

All the points wanting codified psychosis is moot. :P

+1 vote     reply to comment
RT2...
RT2... Apr 7 2013, 8:28am replied:

Moddb.com

Lets take it here. :)

+1 vote     reply to comment
hhhdan
hhhdan Apr 7 2013, 8:44am replied:

and whirlwind hyperios isn't a real tank as well

0 votes     reply to comment
Palaisy
Palaisy Apr 7 2013, 3:10pm replied:

hyperios is forgeworld

+2 votes     reply to comment
RT2...
RT2... Apr 7 2013, 10:13pm replied:

Imperial Armour Aereonautica

Ref: Space Marine Hyperios.
Pg. 33

+2 votes     reply to comment
hhhdan
hhhdan Apr 7 2013, 8:43am replied:

what this mod should stick include is up to Lord Doofus, if he wants that tank in game it will be there =D

+1 vote     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 7 2013, 12:45pm replied:

I'm just in love with RT2's work, even though some things are not sticking out to others, but I hate to see his stuff go to waste by players going fully by Forgeworld units.

0 votes     reply to comment
KaelaMenshaKhaine
KaelaMenshaKhaine Apr 7 2013, 8:16pm replied:

I do really like RT2's work and none of his creations should be wasted. The best solution to please Forgeworld worshippers and content hungry freaks would be to seek for FW units firstly if there is a need of, for example IG heavies than would be nice to firstly use the unused yet Banehammer intead of creating own unit. But it is just a suggestion :p i will accept whatever is the emperors will.. ohh i mean Lord Doofus and Rt2's XD

+2 votes     reply to comment
RT2...
RT2... Apr 7 2013, 12:36am says:

Vehicle control is good, just like walls are infantry control.

Did you think about the razor wire i sent you a while ago?

+1 vote     reply to comment
ZenislevSoma
ZenislevSoma Apr 7 2013, 5:18am says:

tank traps... a structure which produces heavy-cover in a very small radius around them, is not automatically targeted by the attack move command, cheap and quick to produce (conscripts should be able to build them at least), and hinders the movement of all vehicles... Cannot be repaired by techpriests (no machine spirit)

+3 votes     reply to comment
RT2...
RT2... Apr 7 2013, 7:54am replied:

You read my mind. :)

Scouts?
rangers?
Tau human conscripts?
Cantus?
traitor guard?
Blood Axes?
Any others??

+1 vote     reply to comment
Necronguy
Necronguy Apr 7 2013, 1:28pm says:

Is this a new map? If not whats it called?

+1 vote     reply to comment
KaelaMenshaKhaine
KaelaMenshaKhaine Apr 7 2013, 8:25pm says:

More emplacements to stop enemy advancement and hold the line for longer. Such is the emperors will :P

+2 votes     reply to comment
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Description

These bad boys will be featured for most other races. For now, Imperial Guard only has these tank traps (and pretty much all other new concept) as we are in testing phases for 1.72.

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Date
Apr 6th, 2013
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