The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

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Tank Traps Ingame
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LordRadical
LordRadical Apr 6 2013 says:

What does a tank trap do that a wall doesn't?
Besides trapping tanks, of course.

+2 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 6 2013 replied:

I'm leaving that for the players to figure it out.

+5 votes   reply to comment
Kalga
Kalga Apr 6 2013 replied:

Does that mean we have to drive our tanks over them to find out?

Because if so I sure would not want to be the tanker doing that job...

+2 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 6 2013 replied:

It does not mean anything.

Just play 1.72 when it comes out.

+2 votes   reply to comment
LordRadical
LordRadical Apr 6 2013 replied:

You win this round, Doofus.

+1 vote     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 6 2013 replied: +5 votes   reply to comment
ToothlessBeast
ToothlessBeast Apr 6 2013 says:

sorry for question but will IG have tank traps?

+2 votes     reply to comment
moddlord1
moddlord1 Apr 6 2013 replied:

see description mr beast. sounds great i can use it

+2 votes     reply to comment
AFellowStalker
AFellowStalker Apr 6 2013 says:

Why can't IG have traps? Seems like something they would love.

+1 vote     reply to comment
Roboute-Guilliman
Roboute-Guilliman Apr 6 2013 replied:

you miss read it. it reads Most other races will have them, besides the IG which means that the IG are the only ones with them for now

+3 votes     reply to comment
AFellowStalker
AFellowStalker Apr 6 2013 replied:

Aaaaahhhh, sorry.

+3 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 6 2013 replied:

My bad.

+1 vote   reply to comment
Xiggy
Xiggy Apr 6 2013 says:

Look good !

+1 vote     reply to comment
hhhdan
hhhdan Apr 6 2013 says:

will you add this tank: http://www.moddb.com/mods/ultimate-apocalypse-mod/images/unit-currently-in-the-developers-tomb#imagebox?

-1 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 6 2013 replied:

I BADLY do... but the model is not being delivered atm.

0 votes   reply to comment
Roboute-Guilliman
Roboute-Guilliman Apr 6 2013 replied:

also not a real tank either

+4 votes     reply to comment
RT2... Creator
RT2... Apr 7 2013 replied:

Under VDR it is a real tank.

Do we know what VDR is?

VDR RT
VDR 2nd
VDR 3rd
VDR 4th :P

0 votes   reply to comment
Roboute-Guilliman
Roboute-Guilliman Apr 7 2013 replied:

well seems how forge world doesnt recognize a huge portion of them same with gw 90% of all VDR arent playable nor do people see them as really or template or prototype designs this mod should stick with things that are actually in the warhammer 40k universe not fan-made

+2 votes     reply to comment
RT2... Creator
RT2... Apr 7 2013 replied:

Ouch that kills the tau titan, tau super heavies and a few dark eldar units, Harlequins, some guard tanks, So much it is unbelievable.

If that was the ideology, space crusade wouldn't of been made over 20 years ago. And with that genestealers wouldn't of had scythes replacing claws. As that was the first place genestealers with scythes were seen first.

I'm moving away from the GW codified psychosis....
Because as was seen 20 years ago, creativity adding to the current 40k universe we have today. :) Just one example.

We wouldn't have the splendid dark heresy, or any RP.
We wouldn't have a pc game.
We wouldn't have BFG.

Stifle creativity within rules and model developers will leave or lock models down to their own mods for financial benefit.
Release creativity and you get a much richer, "Easter Egg" filled environment. :)

+1 vote   reply to comment
RT2... Creator
RT2... Apr 7 2013 replied:

Space marines Have servo skulls.

All the points wanting codified psychosis is moot. :P

+1 vote   reply to comment
RT2... Creator
RT2... Apr 7 2013 replied:

Moddb.com

Lets take it here. :)

+1 vote   reply to comment
hhhdan
hhhdan Apr 7 2013 replied:

and whirlwind hyperios isn't a real tank as well

0 votes     reply to comment
Roboute-Guilliman
Roboute-Guilliman Apr 7 2013 replied:

hyperios is forgeworld

+2 votes     reply to comment
RT2... Creator
RT2... Apr 7 2013 replied:

Imperial Armour Aereonautica

Ref: Space Marine Hyperios.
Pg. 33

+2 votes   reply to comment
hhhdan
hhhdan Apr 7 2013 replied:

what this mod should stick include is up to Lord Doofus, if he wants that tank in game it will be there =D

+1 vote     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 7 2013 replied:

I'm just in love with RT2's work, even though some things are not sticking out to others, but I hate to see his stuff go to waste by players going fully by Forgeworld units.

0 votes   reply to comment
KaelaMenshaKhaine
KaelaMenshaKhaine Apr 7 2013 replied:

I do really like RT2's work and none of his creations should be wasted. The best solution to please Forgeworld worshippers and content hungry freaks would be to seek for FW units firstly if there is a need of, for example IG heavies than would be nice to firstly use the unused yet Banehammer intead of creating own unit. But it is just a suggestion :p i will accept whatever is the emperors will.. ohh i mean Lord Doofus and Rt2's XD

+2 votes     reply to comment
RT2... Creator
RT2... Apr 7 2013 says:

Vehicle control is good, just like walls are infantry control.

Did you think about the razor wire i sent you a while ago?

+1 vote   reply to comment
ZenislevSoma
ZenislevSoma Apr 7 2013 says:

tank traps... a structure which produces heavy-cover in a very small radius around them, is not automatically targeted by the attack move command, cheap and quick to produce (conscripts should be able to build them at least), and hinders the movement of all vehicles... Cannot be repaired by techpriests (no machine spirit)

+3 votes     reply to comment
RT2... Creator
RT2... Apr 7 2013 replied:

You read my mind. :)

Scouts?
rangers?
Tau human conscripts?
Cantus?
traitor guard?
Blood Axes?
Any others??

+1 vote   reply to comment
Necronguy Creator
Necronguy Apr 7 2013 says:

Is this a new map? If not whats it called?

+1 vote   reply to comment
KaelaMenshaKhaine
KaelaMenshaKhaine Apr 7 2013 says:

More emplacements to stop enemy advancement and hold the line for longer. Such is the emperors will :P

+2 votes     reply to comment
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Description

These bad boys will be featured for most other races. For now, Imperial Guard only has these tank traps (and pretty much all other new concept) as we are in testing phases for 1.72.

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Apr 6th, 2013
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