Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Report RSS Imperial Guard Tech Tree (Updated 1.86.16) (view original)
Imperial Guard Tech Tree (Updated 1.86.16)
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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Press the "View Original" button to see this completely. ^^

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ralleo1980
ralleo1980 - - 188 comments

I WANT MY EVERSORE ASSASSIN!!! I still asking like you said, master.

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Lol. Good, gooood. xD

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Battlemage1
Battlemage1 - - 962 comments

Check Convoy truck. Last time I 've seen it there was a problem with tracks (not rolling).

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Giveaway412
Giveaway412 - - 730 comments

Man, I just want the Commissar Lord.

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ralleo1980
ralleo1980 - - 188 comments

But the Commisar lord not was promised before... thinking about this I don't think that would be necessary add another "heroe" to the IG if will be like another commanders (General, Lieutenants, Colonel...) all are the most weaks of whole game and have the worst abilities and totally useless, the only one that have in his credits are Strifing run and borbardment ¬¬ Believe, we don't need another weak commander

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Giveaway412
Giveaway412 - - 730 comments

I believe they said something about a Commissar Lord a while back. Not sure what the details were, but it sounded unique and I really liked it.

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ralleo1980
ralleo1980 - - 188 comments

I understand you, man. Only if include the very same Sebastian Yarrick or Ibram Gaunt, and have the power and the resilience of the commander of Space Marines (with termie armour)or the Grand Master, and a lot of useful abilities like the Necron Lord or the Inquisitor, then I guess that would be excelent be included.

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epic40k
epic40k - - 276 comments

Commanders should really come with game ending abilities and be in the final tier. The only way I could imagine Gaunts Ghosts would be permanently infiltrated squads.

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ralleo1980
ralleo1980 - - 188 comments

Well, I don't know. I guess abilities are necesaries in every stage of the game... abilities for the end game are useless because IG have some strength units and structures like the Basilisk Magnus. The commanders abilities are necesary to move the balance in certains battles (and thus reach the final Tiers), the problem actually is IG commanders are very weaks and his abilities are ridiculous, almost all bombardments. I try to keep the commanders (specially the General) out of battle because die very quick and easily. And his abilities cannot change the balance in a battle. Poor units, need more strenght.

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deathtrooper900
deathtrooper900 - - 780 comments

I still hope we eventually get some guard troops with Jetpacks, Elysian Drop Troops or Harakoni Warhawks

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steel-mech
steel-mech - - 1 comments

Twice in a row game has completely crashed when the gray colored baneblade finished production (before I could actually deploy it.)

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Description

IG Tech Tree finally done for 1.86.16. (View original button to expand picture)

Feel free to comment about it and report if something in the tech tree is wrong/off.

Stay tuned for more!