Imagine the largest Warhammer40k scale battles topped with balance for all races. Can you imagine your enemies being nuked by your own superweapon, or steamrolling them with many titans fighting other titans with complete balance? Then this is your mod.

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Media RSS Feed Report media Imperial Guard Revamp Done! (1.72) (view original)
Imperial Guard Revamp Done! (1.72)
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Deuce_Savage
Deuce_Savage Mar 27 2013, 1:10am says:

Looks like a meeting at the Mooses lodge! heh heh

+8 votes     reply to comment
Bender.B.Rodríguez
Bender.B.Rodríguez Mar 27 2013, 8:39am says:

Oh cool, what does that dude in the middle do?

+3 votes     reply to comment
Kersaw803
Kersaw803 Mar 27 2013, 9:49am says:

hey! isnt the guy in the middle Colonel Brom from the 1st game? :D

+6 votes     reply to comment
Lord_Cylarne
Lord_Cylarne Mar 27 2013, 11:34am replied:

Yes. :3

+4 votes     reply to comment
LavstorM
LavstorM Apr 1 2013, 7:16pm says:

seems like IG is most important atm :) that or their wayy underpowerd enough that yall had to fix it lol

+1 vote     reply to comment
Xiggy
Xiggy Apr 6 2013, 2:45pm says:

So will the Inquisitor of the 1st DoW is going to be in the Inquisition/SoB army ? :3

+2 votes     reply to comment
Lord_Cylarne
Lord_Cylarne Apr 6 2013, 9:54pm replied:

Well since he has an Inquisitorial boot like he says, he will be right an' proppa' in the Inquisition.

The Sisters already have too many hero units, 5 + the Arch Angel.

+2 votes     reply to comment
Xiggy
Xiggy Apr 7 2013, 2:41am says:

And as he gave the Daemon's Hunter Hammer to the SM's Champ", he will join the GK. Sounds legit to me. ^^

+3 votes     reply to comment
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Description

All advanced gameplay and unit concepts are done for the Imperial Guard. All needed units are ingame, and IG is ready for the 1.72 release. :)

All bugs reported on the 1.71 IG balance forums were cured. 1-2 things ignored, but the major parts of IG are all done!

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Demonstration
Date
Mar 26th, 2013
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1364×768
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