Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
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Weird Standard AI ? Difficulty gap ? | Locked | |
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Nov 9 2015 Anchor | ||
Hi people. I'm here because i've noticed that the AI is pretty... Strange. Let's explain : |
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Nov 17 2015 Anchor | ||
I will certainly increase the difficulty of standard ai as you are not the only one who took notice. Thanks! |
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Nov 18 2015 Anchor | ||
Greetings! I probably found a bug in AI. AI not build any units or buildings just scouts. I played on hard difficulty necrons vs dark eldar. I have the latest version UAM |
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Nov 19 2015 Anchor | ||
Uh... I need more info. Scouts are from Space Marines and I'm not sure if you are talking about Dark Eldar or Necrons? |
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Nov 23 2015 Anchor | ||
Sorry... not scouts i mean first basic unit from Dark Eldar base (melee unit). I dont know the name . Weird.. I tried it again and everything was fine |
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Nov 24 2015 Anchor | ||
Huh. Must've been a random issue with a wincondition. Lemme know if you counter it again. State all information possible, like the map, factions involved, winconditions, and MP/SP. |
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Dec 5 2015 Anchor | ||
Thanks for the attention you gave to my thread, that's very nice Edited by: Thazgar |
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Dec 16 2015 Anchor | ||
To bump, I think you increased the Standard difficulty a little too much. 10 minutes in and you can get swarmed by floods of top-tier AI units... |
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Dec 16 2015 Anchor | ||
I'm not having this problem, not even on hard... But I guess it depends on the size of the map togheter with your playstile, because if you don't do any map control on a big map and turtle your base, after 10 minutes the AI might have capped something like 20 strategic points, it's a massive income rate hence the swarm... Only a guess bwt |
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Dec 23 2015 Anchor | ||
I find a huge gap between standard and Hard AI. Actually it seems the gap is not as big as it was before. (months ago). I am sure they have worked on it. Edited by: dominikat |
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Dec 25 2015 Anchor | ||
Standard Ai advances as fast as hard AI but attacks less often and with smaller groups of units. |
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