Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
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Version 1.88.4 Changelog | Locked | |
Thread Options | 1 2 | |
Oct 29 2016 Anchor | ||
Hint: * New unit: Agony Titan |
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Oct 30 2016 Anchor | ||
Your work is the primary reason I got so into 40k, and it's always been a blast playing your mod. I hope your family and you get through these tough times. Thank you, and good luck. |
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Oct 30 2016 Anchor | ||
I can confirm that the Infantry Doctrine does not add nor mention a damage buff to the IG. |
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Oct 30 2016 Anchor | ||
we will miss u |
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Oct 30 2016 Anchor | ||
Long live King Cylarne! Gonna give this stuff a spin throughout the day, report back anything I find. |
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Oct 30 2016 Anchor | ||
aww no more trowing as many conscripts as possible ocn enemys |
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Oct 30 2016 Anchor | ||
so no new version ? so sad . hope someone still develop this mod |
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Oct 30 2016 Anchor | ||
Sorry to read you are leaving, hope all goes well for you in the future. Real awesome mod you have developed here, well done! |
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Oct 30 2016 Anchor | ||
One noticable bug I've run into, there's a problem with Tyranids, the projectile used for the Bio Acid Node and the missile launcher spam from the Heirophant's turned into purple boxes D: |
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Oct 30 2016 Anchor | ||
Sorry to see you go Lord_Cylarne, I just got here myself I am also on the edge of the poorhouse so I know how you feel and can't really help financially. Any other way I can help? Have any needs on the team? I'm not a very good programmer but I'm good with servers and websites, could help in early testing, packaging, distribution. (You guys could use a torrent...faster/easier downloading with integrated hashing so no more corrupt downloads...Moddb is...flakey, as I learned.) |
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Oct 30 2016 Anchor | ||
The Warp Storm of Worlds End still just obliterates the entire map no matter where you cast it. Really sucks when you're playing chaos space marines. Edited by: GeneralHavoc8989 |
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Oct 30 2016 Anchor | ||
well so sad that Lord Cylarne wrote he no longer support this mod . Maybe we meet him again next year in UA for DOW 3 |
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Oct 30 2016 Anchor | ||
No overcharged Lasgun upgrades? Infantry Doctrine doesn't buff damage? Armor Doctrine doesn't include early game vehicles and super heavies? I.E. Chimera, Kronus, Stormhammer? We will miss you Cylarne, but life comes first and you made the right choice to leave UA. Good luck! Edited by: Admiral_Gaarn |
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Oct 30 2016 Anchor | ||
Yeah, I was honestly saddened by this. I pray Cylarne does have a better time than he does now though. |
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Oct 30 2016 Anchor | ||
As others have mentioned the Imperial Guard doctrines are not working properly. I hope you have enough time to get them working properly before you leave us. Best of luck Cylarne, we'll never forget you nor UA. |
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Oct 31 2016 Anchor | ||
where another members of UA team ? leader is gone but where others ? do they continue develop this greatest mods for Warhammer 40k ? |
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Oct 31 2016 Anchor | ||
To everyone worrying about the development of the mod - while I can't speak for the team itself, everyone's welcome to help add to it. Models, textures, voices, programming, everything. So even if Lord_Cylarne won't be able to add very much more, there will still be more versions and releases. Best of luck to Cylarne in life! |
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Oct 31 2016 Anchor | ||
Since the Daemon screamers (melee units that are not aircraft) can attack aircraft why cant that function be added to: Greater Daemons (CSM too), Angron, Living Saints, Arch Angel, and the Avatar/Laughing God. I have always thought that the DOW engine just didn't allow much a function but for the longest time screamers have been able to do it. This is not a balance issue relating to the screamers (keep them as they are), it is just an idea to improve the other units that that cant do anything about aircraft on their own. *****Also there are 6 invincible units in this patch. Edited by: VoidLight |
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Nov 1 2016 Anchor | |
So you wouldn't mind them meeleing thin air and the aircraft above them taking damage? Or do you mean they should melee upwards? I'm not sure how that could work, first one sounds ugly, second one would require new animations i think. -- Ummm.... |
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Nov 1 2016 Anchor | ||
Tabletop Avatar is capable of ranged melta attacks Edited by: KaelaMenshaKhaine |
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Nov 1 2016 Anchor | ||
Not quite 100% sure but for some a new animation would be needed. It just happens that the screamers attack animation are flexible enough so that it kinda work when they are attacking aircraft. I didn't consider that increased height that the aircraft has as well.... I guess you could scrap the idea since it wont work without special animations for the units with wings preferably. I just see no reason why a giant monster with wings couldn't attack things flying above it. Edited by: VoidLight |
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Nov 2 2016 Anchor | ||
Would certainly be possible, but yeah, will probably be stuff needed for the animation team. They're no doubt working on rigging for things we've not seen on our end yet, but then again someone had the time to re-animate the Heirophant alongside working on the Agony, so there's hope for some other big units to get some new moves and animations at some point. |
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Nov 3 2016 Anchor | ||
anyone know where to download some big maps for UA mod ? i mean big map enought to build , map big enough for Apocalypse Titan ( imperator , agony titan ) can walk . |
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Nov 3 2016 Anchor | ||
You can find a few if you just Google search for Soulstorm OR Dark Crusade maps. |
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Nov 5 2016 Anchor | ||
I don't know if it's from this update but Daemons are pretty much impervious to ranged damage... And don't even get me started on their extremely durable flying Daemon Princes at 15min mark... |
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