REQUIRES VERSION 1.87 FULL!!! Ultimate Apocalypse - The Hunt Begins! Coming with a huge Ork update, tons of balance changes for all races, wincondition updates, new units, and more, this patch will even fix game breaking bugs! Highly recommended to get.
HOW TO INSTALL - COMING SOON
NB!
Use Installer to install standalone factions ONLY if you don't have them installed.
MIRRORS
COMING SOON!
REQUIREMENTS:
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- Ultimate Apocalypse Full Installation (1.87).
- At least 10 gigs of space on your computer. (Recommended) Minimal of 6.23 GB + Standalone faction mods.
- Dawn of War - Soulstorm.
- Objective Points UA (already included in mod).
- Tyranids 0.5b
- Chaos Daemons 2.0
- Download Chaos Daemons 2.0 and Tyranids standalone mod if you do not have them:
Forums.relicnews.com
- Inquisition Daemonhunters for Soulstorm is already integrrated in UA! Thanks to jONES1979 and IDH team.
INSTALLATION:
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- Place ALL files into your SS directory:
DISC - C:\Program Files (x86)\THQ\Dawn of War - Soulstorm
STEAM - C:\Program Files (x86)\Steam\SteamApps\common\Dawn of War - Soulstorm
- Download Chaos Daemons 2.0 and Tyranids standalone mod if you do not have them:
Forums.relicnews.com
- Inquisition Daemonhunters for Soulstorm is already integrated in UA! Thanks to jONES1979 and IDH team.
(Alternative Links)
- Install Tyranids 0.5b here
- Install standalones accordingly.
- Done go play.
- Use DOW Mod Manager version 1.2 and greater
- Download NTCore 2.0
INSTALLATION FAILED (Via crash to desktop upon starting game):
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- One possible solution (New Races) would be you did not download and install any standalone factions. Please
visit this page for full guide: Forums.relicnews.com
- Another possible solution would be you did not put ALL files into the SS directory.
- Last and final solution would be you have a corrupted install. Try to download again from a different mirror.
- If you tried all above, visit the technical issues thread: Moddb.com
- FAQ found here: Moddb.com
TRY TO INSTALL RECOMMENDED FILES:
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- Use DOW Mod Manager version 1.3
- Download NTCore 2.0
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Recovery of custom color schemes:
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- All user-made color schemes that were created in Soulstorm are tied to the mod they were created on, so if you load a different mod, they won't be there.
- To restore Saved games and paint schemes, go to Dawn of War Soulstorm\Profiles
- Inside the profiles folder, you can copy and paste color schemes from one profile another.
- Go into your profile titled "Profile#", and then select the game that contains your .scheme files.
- Copy the color schemes you want to port and paste them into the Schemes subfolder inside the folder named as the mod you want them to show up (in this case, THB).
- Launch the mod you've just added color schemes to and you'll get your schemes back in the army painter.
RECOMENDED: NTCore 2.0 (For steam users)
Please read the FAQ before posting! Moddb.com
Get NTCore 2.0 if you are a steam user (again because there was a recent game update which removed your NTCore) Moddb.com
This requires 1.87 FULL INSTALLATION! Moddb.com
Changelog! Moddb.com
Bug Report Thread! Moddb.com
Credits are enlisted inside of mod for now on.
YES!THANK YOU UA TEAM
Finally, wait. Respect!!!
Nice meme.
Dear Lord Cylarne, as I understand it, in this version there is no Trialit no Necronium Vortex. Right?
All, I realized that no...
yes finally time for more vids on you tube
Following this mod since years, each time an emotion and maxed hype. THANKS FOR YOUR WORK!
so when is the next update ?
Easy, bruh. Now it's time to testing new version, so download and enjoy!
OK BOI IT TIME FOR
WARGGGGGGGGGGGGGGGGGGG
Well.. my first battle against the Orks was a little disappointing?
I.imgur.com
They seemed a hell of a lot less aggressive and seemed to only produce massive amounts of grot gangs/kannons. Which explains the -230
Try HARD AI.. all UA AIs have been aggressively-vetted even more so the last few months and the Orks are especially brutal OR maybe the map you played on was bad? Other factions would be, thus, impacted the same way.
Ai is always set to Hard! I think it must have been the map, trying again now on a larger map and I have to say.. Orkz is strongest!
Which Map? 1.88 is even far more aggressive than any AIs since. I've had some absolutely apocalyptic 4vs4 (all different factions) HARD AI battles that lasted an hour+ and Orks were nasty through-and-through.
It was Pavonis!
Also, I'm just not seeing the aggression guys? The Tyranids used to swarm me, but now..
I.imgur.com
I can just walk straight into their lines and towards their base with virtually no resistance. (This was Obalon)
That's basically impossible: I just had a game with these factions and they were steamrolling. Sorry.. something broken over there.
I'm not sure what it could be? I'll try re-installing.
Well I'm perplexed: that makes absolutely zero sense to me as the Ork logic hasn't changed: its the way they build better D as they progress which would no where impact their aggressiveness. What game modes are you playing? I only use Apoc Rules, MapDB, and Annihilation and perhaps HEROES. Thats it. Anything else I would be concerned it would badly bias the results.
I use the same as you, only I also use Uber Heroes/Structures
Something else is seriously then out-of-sync as nowhere do I see this issue with passive AI whatsoever: in fact its more brutal since it better builds defenses freeing up more resources for an actual attack.
Well it's almost finished installing, so I'll have a game against the Orks just using your game modes and I'll let you know!
Try a map like 2p_Fallen_City or 2p_Meeting_Of_Minds.. those are my fav. My only other concern is you might be a player who is PRO so no AI is gonna satisfy you unless its on INSANE.
Ah yes! I do like those maps, If only there was a larger version of Fallen City. It would be perfect! Haha no no, I'm no pro, I will try Insane though
Dakkadakka.com
I regret changing the difficulty.
Well HARD would be a little less but still damn aggressive. With me, that is what I always test at as all others are biased results.
How do you defeat the Orks on Meeting of Minds?! They kicked my ***. Even when I brought out the Legionnaire commander and the legionnaires!
So wait... NOW the Ork AI (Hard Skill?) is now acting competitive on one of my fav maps?!?! Shocking I say! :p
Harder* A clean reinstall of the mod (may) have solved the problem? And using only your game modes I can safely say they are kicking my arse!
Halp!
Hard should semi-do the same.
If yer getting yer arse handed to you on a green platter then.. My Work here is done! :beer:
Cheers man!
I hope this fixes up my problem. I keep getting crashes when I try to play with any maps aside from 2v2 ones. Already reinstalled everything. Must be because I'm using Windows 10 since it worked on my se7en before.
I had this bug in the previous version where when playing multiplayer games with any addons / any difficulty other then harder the game would crash. Hopefully this patch fixes it, and thanks for the #dank mod!!!
How do we install the patch
Simply run it over your current 1.87 installation and you should be fine.
Chaos Space Marines now have an "Even more Gargant Armour" ability...
Its a text error, that is a dreadnought upgrade.
They have a similar thing with their titan damage upgrade.
Hey guys,
I'm encountering an AI problem since the 1.88 update : in skirmish mode, the AI is simply doing nothing, as if it was deactivated. Ally or enemies, same result. They have the HQ at start, but strictly do nothing. Tried several difficulty settings, tried several map sizes, same result.
Installed the update the usual way,with the installer over the 1.87.2 version, took the NTcore again after the soulstorm update, as said by Lord Cylarne. Anyone encountering the same issue?
Thanks for your help guys
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Oh, I'm so looking forward to install I might explode! *Boom*
Couldn't find agony titan on dark eldar...where is it?
you gotta have the legio titanicus win condition.
Agony Titan is not finished yet, thus it'll be added in the future.
is the triolith finished instead? I mean this:
Moddb.com
thanks for your answer!
Hi had this problem since installing 1.876.
23:02:17.15 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
23:02:17.15 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
23:02:17.15 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
23:02:17.15 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Low'.
23:02:17.15 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
23:02:17.15 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\Low'.
23:02:17.15 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
23:02:17.15 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
23:02:17.15 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Low'.
23:02:17.15 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\Low'.
I have required Tyranids and Demons, NT Core, LAA Patch, but crashed at loading screen...
Honestly.... no idea. If you have Tyranids and assuming you installed correctly to your DOW SS directory.... then... :S
I'm making a how to install video (FRESH) regardless.
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Hi, where are those new units mentioned in changelog? I mean Chaos Land Raider Doombringer and Destroyer in Chaos Marines and Knight of Flame in ID? I cant find them. Are they activated by some additional option setting?
- or >
^^^ means they are not implemented yet. ^^
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