So I'm writing the design document for module/episode/series (delete as appropriate) one of UFO:Source and I'm looking for some interesting ideas for alien enemies. I don't want to give away anything that I've come up with already, but if you're interested in UFO:S and you want to have a say then I'd love to hear from you! You can either post your alien idea in the comments section or you can send me your idea (and you'll be credited in the game) via my email at ufosource@gmail.com.
Thanks
Scott
We all love characters that we can bond with and UFO plans to make sure that it has characters that you'll want to protect (and maybe destroy) during...
I am curious to know if you are looking for any level designers, as I am familiar with the hammer editor, and enjoy making levels.
I also would like to suggest some enemies, as you said on the site you were looking for ideas. Considering the type of game your making, I would like to suggest doing traditional zeta reticulan aliens as the main kind. There's a whole mythology behind the alien abduction/ufo claims and though I don't believe aliens are actually abducting people, it would really make for an interesting game if someone were to add in elements from the mythology. There are numerous races that people report, from small greys, to larger greys, to praying mantis looking aliens, to draconian aliens, to cloaked beings, to floating beings made of light (apparently the leaders of the rest according to reports. Most people equate these beings to 'God'). The insides of the ufo's themselves are reported in great detail as well as the aliens.
I've done much research on the phenomenon and read many books and reports straight from the abductees. Again, though I don't buy into it myself I would love to see it in a video game. There has never been a serious fps game that's used grey aliens as the main antagonist, and I think that's a shame. This could be the perfect chance to bring the alien world abductees report to our computers.
I'd love to do it myself but I know nothing about 3d rendering, and I'm not great at texture creation either. However, as I said I know my way around the hammer editor, and on top of that I also am an electronic musician with something of a home studio and I'd love to help out with the music/voice acting as well.
Please let me know what you think. Thank you for your time.
Oh yes and a co-op campaign option is a must.
game *you're* making.
You should make a multiplayer version so that it will be worth it
It's been a while since I posted anything purely because my desktop machine crashed and burned. At the moment it is still MIA but my new laptop has enough power to run HL2 and so modding can commence again. Because I can't access any of my previous work until the desktop is running again I may have to restart any previous work. I've also decided to release each segment of the game which should contain between 30 minutes and 1 hour of gameplay. This might not sound like much but I would rather get this released then have everybody waiting for the next 2 years just to rip it off/apart (delete as appropriate!).
Thanks for your patience and stay tuned for more over the next few weeks.
Are you still working on this MOD
Hi All,
The mod is definitely not dead, I just took a long break as I had a lot on my mind. I'm now 100% dedicated to UFO Source and there will be some new screen shots coming soon.
I'm also looking for a character concept artist so get it touch if interested!
Scott
dead mod?
this mod is dead
release date says today ... dead mod? hope not cos it looks good
Is this mod still being worked on?