This is the player defined shooter, the game with a thousand ways to play. Choose a class, select specialized perks and customize weapons and ammunition. Build your character through battle promotions to unlock new perks and weapon upgrades. This is the evolution of the co-operative shooter. Each member of your team fills a unique role; will you be called upon to draw fire, destroy swarms of enemies or assassinate enemy captains? Grow as a team by upgrading to complement each others strengths and weaknesses. This is adapting to survive innumerable types of smarter, deadlier enemies. Intelligence and strategy will be as important as nerves and steel. Learn when to use explosives, destroy armor or incinerate your enemies. Understand the weaknesses of your enemies and find tactics to defeat them. This is UETF Chronicles: Complete Anthology - The player defined shooter.
New link to the UETF launcher for windows users; Simply run the launcher and it will update all of your files; Once updated, just click play to run.
"IterativeGames" now on Twitter. Updates at least once a day, tweeting on new development, modding and gaming in general.
The last release of public release UETF was Jan 9, 2006. A lot has changed since then - we've learned a lot and have returned to this project as better...
A sneak peak into designing our Weapon Customization System for the upcoming UETF Chronicles: Complete Anthology.
Casting cyberspace AI directors as the villains in UETF; Building a system to give each AI director a unique personality, army and tactics; Creating diverse...
Using perks is one of the most important and fun ways you can customize your character in UETF. Perks are a familiar game mechanic dating back to the...
The new UETF forums are now up on moddb! Stop by to get the latest UETF News, send feedback to the Iterative Games team and meet other UETF operatives...