The UETF Chronicles: A Better Cooperative Shooter. Develop your characters & work together to defeat the deadly robotic horde. Better Combat by adding strategic depth and tactical options to high powered weapons, deadly enemies and custom environments. Better Customization through different player roles and classes combined with customizable ammunition, weapons and player techniques. Better Cooperation through game-play designed to encourage teamwork and reward support. Combat, Customization and Cooperation;The UETF Chronicles.

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Hurt Locker Heavy Metal Lithium, Shot 2
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0 comments by Iterator on Mar 24th, 2011

4 weeks since the last UETF Chronicles Release! I had this idea that everything would get easier after release, but so far I've discovered that coding still requires effort, art still requires talent and that cutting sleep is still tiring - so much for that plan. The one thing that has become easier is getting feedback; with some solid numbers being tracked in our cloud, I can actually learn what players are doing in the game (most of them are still trying to find what button to press to harvest their crops). Seriously though, I've got some great data that I'm putting to use right now to improve the game - you can check it out in the 'By The Numbers' post on Iterative Games.

Anyway, I think bulleted feature-lists for updates are boring (Item 204.1: reduced enemy AI iron regression by .023); so instead, I'm giving you some great reasons to give the new update a try:

It's now available in .ZIP format! For everyone who couldn't/wouldn't use Desura - this one is for you. For those of you that have Desura - welcome to the joy of easy updates.

You like shooting robots in the face, and having them explode.
Now contains 200% more exploding robots! I was being serious about that. Part of the fun in being an elite super-operative with crazy weapons is just blowing the crap out of masses of enemy toasters. With the addition of hoards of low level minion bots and a general reduction in boss bots, your environment just got a lot more target rich.

You like gaining levels and unlocking new stuff. Gaining levels is fun, but nobody likes the grind - especially when you can't figure out what the reward is. So I've made all that easier. Lower level caps, lots of extra XP from killing minions, more upgrades per level and easy to find info on what you just unlocked and what unlocks you are working towards.

You like rocket launchers and explosions. I admit, there was no point in NOT equipping the micro-canister attachment for the rocket launcher before...but can I tempt you with a little heat seeking goodness? Now you'll have to make the hard choice of faster reloads vs. deadly heat guided rockets. For that extra level o' deadly I've also added the 'Head Seeker' technique - now your guided projectiles will automatically aim for enemy heads. Oh, and enemies that are on fire make are much easier for your missiles to may want to pass that note onto your Ranger buddies.

You'd rather play a half-hour. Who has the time for 12 waves of unfeeling metal machines these days? Not you! You want your crazed robotic armies to deliver more madness in less time! So I've reduced the max waves down to 9 and redistributed enemy 'talent' so you'll see more challenge in less time.

For more updates, check out the Iterative Games Blog or follow us on Twitter. As always, thanks for your support and enjoy the new release. Go forth and frag some toasters!

Combat. Customization. Cooperation. The UETF Chronicles.

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UETF Chronicles Release 1.1

UETF Chronicles Release 1.1

Mar 24, 2011 Full Version 4 comments

.ZIP Release for UETF Chronicles version 1.1 Updates for 1.1: Reduced leveling XP requirements Reduced Max Waves to 9 Added new attachment for Rocket...

UETF Chronicles .ZIP Installer April 2009

UETF Chronicles .ZIP Installer April 2009

Apr 20, 2009 Full Version 7 comments

The latest version of UETF Chronicles in .ZIP format. Extract all files to your Unreal Tournament 2004 directory.

UETF Launcher

UETF Launcher

Feb 10, 2009 Full Version 1 comment

This page contains links to the UETF Launcher - grab the launcher to automatically download or update your version of UETF to the latest release. Requires...

Post comment Comments  (0 - 10 of 69)
Iterator Creator
Iterator Mar 12 2013, 1:30pm says:

Hey everyone - I've been working on a new game, 'Contract Work', a game with many similar themes to UETF - it's a customizable, cyberpunk 2d shooter. If any of you are interested, you can find it on IndieDB:

+1 vote   reply to comment
markgmugen Aug 15 2011, 4:49pm says:

anyone playing this?

+1 vote     reply to comment
jimnofull Jun 29 2011, 11:02pm says:

if i don't have crysis game i can't install this UETF chronicles game?

+1 vote     reply to comment
zamaziko Apr 25 2011, 4:44pm says:

problem at launch :

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows NT 6.0 (Build: 6002)
CPU: GenuineIntel PentiumPro-class processor @ 2394 MHz with 2047MB RAM
Video: Mobile Intel(R) 965 Express Chipset Family (1666)

Could not spawn a GUI Controller!

History: UGameEngine::Init <- InitEngine

+1 vote     reply to comment
Iterator Creator
Iterator Apr 26 2011, 4:20pm replied:

Please try deleting your entire UETFComplete folder in your UT2004 folder and any other UETF folders you may have (UETF, UETFTactics) and then re-install.

+1 vote   reply to comment
Iterator Creator
Iterator Apr 14 2011, 4:53pm says:

Some random 1.2 updates: New weapon sounds for the Pistol, Assault Rifle and Heavy Assault Weapon; 2 new enemies and new enemy art; Updated map architecture on Lithium.

+1 vote   reply to comment
Iterator Creator
Iterator Mar 28 2011, 3:53pm says:

Congratulations to the player that reached level 15! Right now the classes 'max out' at level 9 but higher level content is planned for future updates.

+1 vote   reply to comment
night96 Mar 26 2011, 3:54am says:

When i loading the game (UETF) its

Critical Error UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1995 MHz with 1535MB RAM
Video: NVIDIA GeForce FX 5500 (Microsoft Corporation) (5673)

Failed to load 'AssaultBP': Can't find file 'AssaultBP'

History: UObject::SafeLoadError <- UObject::GetPackageLinker <- UGameEngine::BuildServerMasterMap <- ULevel::Listen <- Listen <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level Lithium <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

please help me fix it !

+1 vote     reply to comment
Iterator Creator
Iterator Mar 27 2011, 9:34pm replied:

Sounds like you need the latest UT patch. Download it at BeyondUnreal.

+1 vote   reply to comment
Iterator Creator
Iterator Mar 24 2011, 12:50pm says:

1.1 Update got the official #Desura greenlight and .ZIP is awaiting authorization on #Moddb, hopefully ok'd before wkend.

+2 votes   reply to comment
night96 Mar 27 2011, 12:36am replied:


+1 vote     reply to comment
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Released Feb 7, 2011
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