Introduction: UAC:Warfare is a Modification for Quake IV made by Raven Software. Our Modification will enhance the vanilla Quake IV with additional and changed elements. Gameplay, movement and even visuals are changed in many ways to get an improved and intense Multiplayer experience. The History: UAC:Warfare started as a DooM³ Modification back in 2004/2005. Our intention was to show the possibilities of the DooM³ Engine to render outdoor environments at decent framerates with more than 4 players. We had a good amount of stuff coded and designed but the lack of online players made us change to Quake IV. Althought we lost a lot of code and had to retexture and even redesign big parts of UAC:W we never thought that the switch was a mistake. Small changes like the finally working inline mode for mapobjects or the improved netcode with Playerclasses in Singleplayer made it worth the switch. We now have a rock-solid base for our planned features. The Features: UAC:Warfare will add a lot...

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First look on UAC:Warfare Snipergun

First look on UAC:Warfare Snipergun

Nov 12, 2005 By m!chi:be 0 comments

We are close to finish the re-texturing and only need to change some assets. Porting over stuff is the main thing we are doing in our spare time. Time...

First look on UAC:Warfare with Quake4 Textures

First look on UAC:Warfare with Quake4 Textures

Oct 21, 2005 By m!chi:be 1 comment

The retexturing have just begun! After our switch from Doom³ to Quake4 we started to rework our Mod with the new assets.After having a look at the new...

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Platform
PC
Game
Quake 4
Developed By
m!chi:be
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Official Page
Uac-warfare.com
Release Date
TBD
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