The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

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Templarfreak Dec 17 2013 says:

I'm sorry but, those Apaches just look really silly with those weird halos. xD

Also, could you upload to and provide links for these vidoes on YouTube (Or another video website)? Moddb's Video service is god-awful... It took like 10 minutes to load this video.

-1 votes     reply to comment
Aro Author
Aro Dec 17 2013 replied:

They look sillier flying magically with invisible rotors, IMO.


+7 votes   reply to comment
MrTaxikiller Dec 18 2013 replied:

Dont know it loaded in just a second for me, maybe you should upgrade your internet.

+4 votes     reply to comment
Templarfreak Dec 19 2013 replied:

I got like, 25 MBP/S Internet Speed, Moddb's video service just doesn't like me. xD

+2 votes     reply to comment
bartpp7 Dec 18 2013 replied:

i actually like the Apaches it reminded me of old school RTS's like Tib Dawn as much as it may seem wierd for helos to be static it gives it a classic asthetic like all the classic units in the mod do

+2 votes     reply to comment
Milanium Dec 19 2013 replied:

I think it is a workaround because the Tiberian Sun engine does not support VXL helicopters with SHP. The original Tiberian Dawn as well as Red Alert actually had separately animated rotors. They can't really do anything about it (except switching to OpenRA when the TS support is more mature there).

+1 vote     reply to comment
FekLeyrTarg Dec 18 2013 says:

I like the idea behind this video.
However, it kinda bothers me that there are TI buildings and units in this video. For me, they feel out of place in this video. I think it would be better to use the buildings and units from Tiberian Dawn since they would fit better to the period this video takes place.

-1 votes     reply to comment
Q45 Creator
Q45 Dec 18 2013 replied:

I would use TD buildings, but unfortunately we don't have them in the game yet. All the units in the video are from TD era.

+5 votes   reply to comment
FekLeyrTarg Dec 19 2013 replied:

Hmmm... didn't you have TD-buildings in earlier betas?
Or are you remaking the TD-buildings like the team of "Return of the Dawn" did?

+1 vote     reply to comment
Aro Author
Aro Dec 19 2013 replied:

That's the plan.

+3 votes   reply to comment
FekLeyrTarg Dec 20 2013 replied:

Excellent. I'm looking forward to the remade buildings. :)

+1 vote     reply to comment
SoraZ Dec 18 2013 says:

DOWN WITH GDI! WE FIGHT FOR NOD! Add assorted quotes here.

Nice video, really gives the story the visual element it so far didn't quite have.

+6 votes     reply to comment
floor-pie Dec 18 2013 replied:

Peace Through Power

+6 votes     reply to comment
CnCDarkstorm Dec 18 2013 says:

It seems kind of odd that the Mammoth Tank and soldiers would just sit there while being shot at by the Obelisk and Apache's in the first portion. I'd suggest having them attempt a retreat after the bridge is blown.

+2 votes     reply to comment
Victor_Frankenstein Dec 18 2013 says:

So these silos are Nod's SAM Sites?
Didn't you try to make burrowing turret or TS engine doesn't allow you to do such combinations?

+1 vote     reply to comment
StormRizer Creator
StormRizer Dec 19 2013 replied:

Can't have a burrowing turret like TD had.

+2 votes   reply to comment
Victor_Frankenstein Dec 19 2013 replied:

WW buried this feature.

+1 vote     reply to comment
Milanium Dec 19 2013 says:

I suggest to remove one NOD helicopter around second 30 as it becomes twitchy.

+1 vote     reply to comment
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Time will tell... Sooner or later... Time will tell...

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Dec 17th, 2013
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