- Twisted Insurrection: Tiberian Dawn - Nod Victory -


The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

Twisted Insurrection 0.39 Twisted Insurrection

- What is Twisted Insurrection? -


Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


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GDI: Twisted Dawn A-10 Warthog Nod: New 'Base Props' Sketch: Damaged Cyborg
Blog RSS Feed Report abuse Latest News: Upcoming Patch / New Website Launch / OST V4 Released!

7 comments by Aro on Mar 6th, 2015


We have three announcements to share today. The first is that a new update is going to be available to download very soon that fixes some of the performance issues encountered in the latest version of the mod, namely the lag caused on Nod Mission 16 and [8] The Finale. We pinpointed what caused this issue and we are working towards fixing it, there are still some additional optimisation steps to go through until we're ready to release the patch (0.39.1) but we're happy to announce that the problem is essentially solved. We apologize again if you were disappointed by the performance on those maps!
There isn't a set release date for the patch as of yet, but it will not be far off, we're aiming for less than a week.


Secondly: Our new website developed by Mr. Taxikiller and Aro (TwistedInsurrection.net) is finally online and ready for browsing! We are still working on it but aside form a few tiny bugs everything is as it should be and the site is in good browsing condition. We hope you enjoy it and find any information you have been looking for there.
All instances of our old website (ti.ppmsite.com) should automatically redirect you to the new site. We still have our forums hosted on PPM, but our site will now be hosted at 363-Productions.


Thirdly: To commemorate the launch of TwistedInsurrection.net, the Twisted Insurrection Original Soundtrack Volume 4 is available for download. This latest version includes all Twisted Insurrection music tracks created to date, including Contagion, Act on Insanity, Viperbeat and many more.

Twisted Insurrection Original Soundtrack [Vol. 4]


Volume 4 contains a grand total of 33 tracks, all of which are featured in the game itself.There were supposed to be a few more tracks by Bobisfaction to be released in this volume such as Dark Valley and Plague, but due-to some complications we haven't had time to do so. These tracks will be released as a part of TI OST Vol. 5 and included in the game itself once the to-do-list has shrunk a little bit.

Thanks for reading and we hoped you enjoyed the update. The new patch is shaping up to add more content than just performance improvements, so hopefully it'll be worth the short wait. Oh, and it may be a day late, but Happy Birthday to ErastusMercy, our friend and lead voxel artist of Twisted Insurrection!


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Twisted Insurrection Original Soundtrack [Vol. 4]

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

Twisted Insurrection 0.39

Twisted Insurrection 0.39

Feb 28, 2015 Full Version 27 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Post comment Comments  (60 - 70 of 2,186)
Templarfreak
Templarfreak Mar 3 2015, 10:19pm says:

Would like to suggest adding the Fog of War option to the Launcher. There's a difference between the Black Mask and the Fog of War. xD

(The "Shroud Regrows" option regrows the Black Mask, not the Fog of War)

+1 vote     reply to comment
Templarfreak
Templarfreak Mar 3 2015, 11:13pm replied:

(Too late to edit, sorry)

Also I'd like to suggest that for the map preview in the Launcher, a glow of the negative color of the player's color be around the player's name. This will help provide more contrast so the name is easily seen against the map preview.

This suggestion I don't really see you guys doing because it would take forever, but it'd be nice to have. All buildings, or at least all Globotech buildings, should have a build up animation and have the unsellable=yes tag in Rules.ini by default. So they are still unsellable but custom maps can allow you to sell them. (Since they don't have a build up and I think the Map Editor cannot set up a custom Art.ini, this is currently impossible)

Finally, I think an option to start and play a game without any opponents and the game not immediately ending would also be great.

I think that's all the suggestions I got. =P

+1 vote     reply to comment
Aro Creator
Aro Mar 4 2015, 6:35am replied:

I don't plan on re-enabling fog of war due-to its instability. I know there are methods to improve upon it, but it's not a feature I'm going to lose any sleep over.

Also, you can start the game by yourself. Just try enabling no AI players and launch a map by yourself. It works fine, great for testing and sandboxing.

+3 votes   reply to comment
Templarfreak
Templarfreak Mar 4 2015, 2:19pm replied:

Alright, thanks. Also did not know that the starting by yourself thing was already there. Thanks!

Oh, also, when I said "All buildings, or at least all Globotech buildings, should have a build up animation " I didn't mean a legit build up animation. I meant like the dummy build up animation like the Nod Power Plant has. (Saying this in case you didn't already assume that, which you probably did but I'm just making sure.)

+1 vote     reply to comment
code_man
code_man Mar 3 2015, 1:00pm says:

I love the new launcher, awsome work people, for everything, as usual.

I know im kinda late to the party but act on insanity is really awsome.

Also please add more props to build with the 'enable base props' option.

+2 votes     reply to comment
Aro Creator
Aro Mar 3 2015, 3:44pm replied:

More props coming soon.

+2 votes   reply to comment
Valherran
Valherran Mar 2 2015, 10:09pm says:

I left feedback on the forum for you to view. :-)

+1 vote     reply to comment
Aro Creator
Aro Mar 3 2015, 4:45am replied:

Thanks for your input. We have responded.

+1 vote   reply to comment
H3adSh00t Online
H3adSh00t Mar 1 2015, 10:10pm says:

Not sure if it was meant to be like this but it seems that two or more players can have the same start location and the same colors lol.

Puu.sh
Puu.sh
Puu.sh

+1 vote     reply to comment
TheLostSabre
TheLostSabre Mar 1 2015, 11:43pm replied:

My guess is that the TI team didn't code in a restriction to choosing the same colour and starting location.

+1 vote     reply to comment
Aro Creator
Aro Mar 2 2015, 6:52am replied:

As Rampastring said, it is indeed intentional. We were promoting this feature a few days ago.

+2 votes   reply to comment
Valherran
Valherran Mar 2 2015, 2:06am replied:

This also exists in DTA, it might be that interface doing it.

+2 votes     reply to comment
Rampastring Creator
Rampastring Mar 2 2015, 4:03am replied:

It's intentional that you can share the same starting location with other players. I wanted you to be able to have a 4v4 in a 2-player map for example ;) You are also able to share your color with AI players, although sharing your color with other human players is impossible due to TS engine limitations.

+2 votes   reply to comment
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Released Aug 23, 2010
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Highest Rated (20 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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War
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