Twisted Insurrection: Tiberian Dawn - Nod Victory


The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

What is Twisted Insurrection?


Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


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4 comments by Aro on Dec 13th, 2014


Hello everyone. First of all, thank you to everybody who voted for us this year and helped us reach the Mod of the Year Top 100 finalists for the fifth year in a row! We are really pleased with this feat and we could not have done it without your support. You're all awesome! If you enjoyed our Public Beta 5 release earlier this year and haven't voted yet, please feel free to go ahead and vote for Twisted Insurrection as mod of the year! Simply click the "VOTE" text next to the Twisted Insurrection icon to cast your vote, simple!

Secondly, if you're familiar with the mod Dawn of the Tiberium Age (which by the way is also in the Top 100 for the first time, congratulations to them!) you will be aware that they use the same client and launcher as Twisted Insurrection does, meaning that the recent updates they had will also be coming to our own client once they are ready. This means co-op missions, tons of new options and settings, themes and game-modes (plus many, many more features) will all become a possibility in the near-future, so a big hand to Rampastring for all his hard work on the client and Iran for his hard work with Spawner!
I apologize that there have been no previews of Twisted Insurrection's new client as of yet, but I have been very busy with other things. I plan to take a day off solely to work on new options and features for Twisted Insurrection's next big update, which hopefully won't be too far off. The updated client will be the main feature in the next update (aside from some new music, which I am about to talk about) but will of course feature some other updates such as updated maps, bug fixes etc.

Next on our update agenda, we have some new tracks to add to our Original Soundtrack. Here is the current track listing for Volume 4 of our OST:


It should be noted that some of the names may not be final, by the way! There are currently a total of 6 new tracks since the release of Public Beta 5, some of which are currently still a work in progress, but there are two complete tracks that have just been published on our YouTube channel today, both of which were composed by Speeder of Mental Omega APYR, also the composer of our popular track, Contagion.

Act on Insanity

Viperbeat

So there we have it! I am sorry for the silence as of late, but I have been extremely busy recently and hope to get back into the game soon, Mod of the Year normally rekindles my interest! Thanks again to those of you that voted and once again, if you haven't already, please vote for Twisted Insurrection as mod of the year if you enjoyed Public Beta 5! Thank you.

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Twisted Insurrection: Public Beta 5 (Full)

Twisted Insurrection: Public Beta 5 (Full)

Jul 19, 2014 Full Version 29 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Twisted Insurrection: Original Soundtrack V.3

Twisted Insurrection: Original Soundtrack V.3

Jan 14, 2013 Music 11 comments

Twisted Insurrection: Original Soundtrack Version 3 is now available for download. All of the tracks in this album will all be in the final release of...

Post comment Comments  (30 - 40 of 2,033)
TheIllusiveObserver
TheIllusiveObserver Nov 10 2014, 1:33pm says:

That's a very good mod you got there.

I would only ask you to restore the laser graphic from the fence.
Those spiders are fine but the red laser just doesn't look right (compare it with the lasers from the tech lab)

And try to implement the GloboTech Faction as a playable "race"

Otherwise, Awesome! Continue like this!!! :P

+1 vote     reply to comment
Aro Creator
Aro Nov 11 2014, 9:49am replied:

Thanks for your input. The Web Spider laser graphics (and the unit itself) are not considered final so they will be upgraded some time in the future.

Regarding GloboTech's future in the mod, please see our FAQ. Ti.ppmsite.com

Note that the FAQ does not state that a GloboTech campaign has been confirmed for the future.

+1 vote   reply to comment
willychong8921
willychong8921 Nov 9 2014, 10:19am says:

Hello there, I've recently downloaded Twisted Insurrection Beta 5 and play a few skirmishes and missions, my most critical problem was that the game cannot run at full-screen, when i start the game, it will go black, when I press ESC for option menu and the option menu along with the game screen appeared, return from menu and the game screen freeze despite and not intractable despite i can clearly hear the music.

I can play in Window Mode, but not in fullscreen no matter at what resolution, run as administration and 98/xp/95 compatibility (98 compatibility will cause error for some reason). My os is Window 7 Home Premium Service Pack 3- 64 bit operating system.

+1 vote     reply to comment
Crimsonum Creator
Crimsonum Nov 9 2014, 5:16pm replied:

Hi! TI should run fine on a Win-7 system, I'm using it on one myself. Have you tried the different renderer modes yet?

+1 vote   reply to comment
Guest
Guest Nov 8 2014, 10:33am says:

I want to modifythe game a little for test purpose and fun - re0arm vulcan cyborgs with lasers, hammerhead's warhead to chemical one and something more... How I can do it and how difficult it is?

+1 vote     reply to comment
Crimsonum Creator
Crimsonum Nov 9 2014, 5:35pm replied:

The rules.ini in the INI folder controls most of the game options, such as those you specified. But be careful! The game can break easily if you don't know what you're doing.

I will give you an example, the rest you can learn by starting with the Newbie Guide For Modding: Ppmsite.com

To change the weapon of vulcan cyborgs, first find [CYBORG] in rules.ini. That's the Vulcan Cyborg, and all the stuff below the section name (in brackets) controls various things related to the unit. Next, find the flag called "Primary". This specifies the primary weapon of the cyborg (Vulcan3), hence the name of the flag. The quick and easy way is to change it to, for example, ViperGun. That's the laser weapon of the Viper Drone. A slightly more difficult way is to change the properties of Vulca3 itself, or replace it with a custom weapon.

Good luck with the first steps in modding!

+1 vote   reply to comment
Guest
Guest Nov 13 2014, 8:18am replied:

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Rampastring Creator
Rampastring Nov 22 2014, 7:35pm replied:

AFAIK you need to start a new game to see the changes. Generally, playing saved games from different game versions (editing Rules.ini means that it's a different version) is not recommended and may lead to strange issues within the game.

+1 vote   reply to comment
Bambi32
Bambi32 Nov 2 2014, 4:43pm says:

Nod Mission 3 plays very well now. Quite challenging at the beginning and now it is easier to destroy the enemy base with buyable tanks. The attacking waves from the GDI base, make the mission more exciting now, and encourage to repair the destroyed bridge. Nice work!

And this new mission GDI 3B is really nice, too. I like the design of two squads using their abilities to help each other out. And I like how there is a "building a base" mission in the twisted dawn era now
I would just add some amphibiuos transports, which move from the sea to the extraction point on GDI mission 3A for the end scene.

+1 vote     reply to comment
ErastusMercy Creator
ErastusMercy Nov 7 2014, 8:40am replied:

Yeah the new vehicle delivery system Q45 added in Nod 3 is a very nice touch.

+1 vote   reply to comment
Guest
Guest Nov 2 2014, 6:39am says:

This comment is currently awaiting admin approval, join now to view.

daTSchikinhed
daTSchikinhed Nov 9 2014, 11:16pm replied:

Please keep in mind that Twisted Insurrection is still in a Beta, and your (the community's) feedback is critical to achieving more balanced gameplay! We appreciate your feedback, and if you noticed problems, be sure and be specific in what you notice! :)

+1 vote     reply to comment
Aro Creator
Aro Nov 7 2014, 8:41am replied:

Thanks for your input, such thoughts are already being considered.

+1 vote   reply to comment
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Released Aug 23, 2010
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Highest Rated (18 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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