Twisted Insurrection: Tiberian Dawn - Nod Victory


The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

What is Twisted Insurrection?


Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


       

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Blog RSS Feed Report abuse Latest News: Twisted Insurrection - Public Beta 5 Release Date Confirmed!

13 comments by Aro on May 20th, 2014


Twisted Insurrection - Public Beta 5, it has been a very long time in the making, but it is finally reaching it's hotly anticipated release this July! After lots of hard work, we have finally managed to confirm a set release date for the next version of the mod, and that release date will be July - 19 - 2014! There has been an incredible amount of work done to Twisted Insurrection since the release of Public Beta 4 back in late 2012, the mod is almost unrecognizable from all of it's previous releases and feels much more complete and polished than ever before. Check out our (already slightly dated) official Public Beta 5 trailer:


Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


Public Beta 5 features:

  • Windows 8 Support
  • All new Skirmish/Online set-up Options
  • Completely Standalone (No CD/TS Required)
  • A new in-depth story-line
  • Completely revamped graphics
  • Over 40 new single-player campaign missions
  • Over 100 new multi-player maps
  • Smoothest ever game-play
  • Excellent online game-play
  • Official CNCNet Support
  • All New Units
  • All New Structures
  • Enhanced Skirmish and AI
  • Custom cinematics
  • Over 1200 changes since Public Beta 4
  • An all new Original Soundtrack 

Thanks for reading, ladies and gentlemen and we hope you are as excited for this release as we are! With the bad news about the official Command & Conquer games losing their online support and servers, we hope that Twisted Insurrection will fill the void that has been created for some of you! On that note also, the recent news on C&C Games losing their servers will not effect Twisted Insurrection, thanks to the usage of CNCNet.

For more information on the mod itself, visit many of our websites around the web!

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Twisted Insurrection: Public Beta 4 (Full)

Twisted Insurrection: Public Beta 4 (Full)

Feb 27, 2013 Full Version 25 comments

As some people were having difficulties with the launcher on its own, I have uploaded the complete Public Beta 4 directory for those of you whom have...

Twisted Insurrection: Original Soundtrack V.3

Twisted Insurrection: Original Soundtrack V.3

Jan 14, 2013 Music 3 comments

Twisted Insurrection: Original Soundtrack Version 3 is now available for download. All of the tracks in this album will all be in the final release of...

Twisted Insurrection: Public Beta 4 (Launcher)

Twisted Insurrection: Public Beta 4 (Launcher)

Sep 26, 2012 Full Version 43 comments

Click "Read more" for installation, changelog and all other necessary information.

Post comment Comments  (1380 - 1390 of 1,697)
Templarfreak
Templarfreak Jan 3 2010, 4:24am says:

ya know, i bet that if westwood wasn't having problems with EA, becuease they where trying to buy the copyright to C&C at about the time TS was half way done, they would've made TS a little bit more like this and it probably would've been based off the same time right after the actions of TD then there would've been five Tiberium universe games instead of 4. there would've been TD TS *something else* TW:KW and TT (Tiberian Dawn Tiberian Sun *something else* Tiberium Wars: Kane's Wraith and Tiberium Twilight )which hasn't been released yet.

+2 votes     reply to comment
GrandGamer
GrandGamer Jan 2 2010, 9:41am says:

oh and if u want any map maker or if u want me to test the betas then ill be here always for help

+1 vote     reply to comment
GrandGamer
GrandGamer Jan 2 2010, 9:36am says:

yo dude wens it gonna release i m waiting its 2010 cant it be a lil sooner than q3?

+2 votes     reply to comment
Aro
Aro Jan 2 2010, 10:39pm replied:

It will hopefully be finished some point this year, if we don't reach all our wants by then we're going to release a BETA anyway, and that's my final decision. Also, I appreciate people offering for help but unless I see proof of abilities I'm not just going to hire you. If you'd like to show some proof of your abilities to me send me a private message or sign up on the forums.

Ppmsite.com

+3 votes     reply to comment
sgtmyers88
sgtmyers88 Jan 3 2010, 5:53am replied:

I do agree that a public beta is very useful in the process of debugging and improving the project as the masses of people who download and test it may have different experiences and encounter different events since everyones playstyle and skill level is different. I would (from experience) get the Mod to a decent point where it is stable to play and pretty to look at and release it to the public. It has always helped me improve a project by getting feedback from the public. (not saying that a few private beta testers are not worth having) ;)

And keep up the good work!

+3 votes     reply to comment
Aro
Aro Jan 3 2010, 8:49am replied:

You speak truth, Myers. I know we'd benefit from releasing a public beta hence why I'm definitely going to do it if we don't finish before August (or sooner), but I definitely want to get it into a state where all placeholders for important things are gone. Coding is pretty much complete so that's out of the worry-range, for now it's mainly graphics. The campaign is coming along nicely too, hopefully two full campaigns will come for the first release.

+2 votes     reply to comment
Templarfreak
Templarfreak Dec 29 2009, 10:05pm says:

Hey Aro, if you ever need another Full time beta tester i have a very sharp eye for catching small details that make a big difference, pm me your answer please!

+2 votes     reply to comment
undermannen
undermannen Dec 27 2009, 10:00pm says:

voted!

+2 votes     reply to comment
raumboo-not-english
raumboo-not-english Dec 27 2009, 11:13am replied:

why comes out on 2010 q3 ?

+2 votes     reply to comment
Aro
Aro Dec 27 2009, 11:16am replied:

Because It's time we finally set ourself a release date. Mid/Late 2010 is reasonable and can actually be attained.

+2 votes     reply to comment
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Platform
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Official Page
Ti.ppmsite.com
Release Date
Released Aug 23, 2010
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Highest Rated (15 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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Real Time Strategy
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War
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