Twisted Insurrection: Tiberian Dawn - Nod Victory

The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

What is Twisted Insurrection?

Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.

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Blog RSS Feed Report abuse Latest News: Twisted Insurrection Version Update / OST Volume 4 Coming Soon

4 comments by Aro on Dec 13th, 2014

Hello everyone. First of all, thank you to everybody who voted for us this year and helped us reach the Mod of the Year Top 100 finalists for the fifth year in a row! We are really pleased with this feat and we could not have done it without your support. You're all awesome! If you enjoyed our Public Beta 5 release earlier this year and haven't voted yet, please feel free to go ahead and vote for Twisted Insurrection as mod of the year! Simply click the "VOTE" text next to the Twisted Insurrection icon to cast your vote, simple!

Secondly, if you're familiar with the mod Dawn of the Tiberium Age (which by the way is also in the Top 100 for the first time, congratulations to them!) you will be aware that they use the same client and launcher as Twisted Insurrection does, meaning that the recent updates they had will also be coming to our own client once they are ready. This means co-op missions, tons of new options and settings, themes and game-modes (plus many, many more features) will all become a possibility in the near-future, so a big hand to Rampastring for all his hard work on the client and Iran for his hard work with Spawner!
I apologize that there have been no previews of Twisted Insurrection's new client as of yet, but I have been very busy with other things. I plan to take a day off solely to work on new options and features for Twisted Insurrection's next big update, which hopefully won't be too far off. The updated client will be the main feature in the next update (aside from some new music, which I am about to talk about) but will of course feature some other updates such as updated maps, bug fixes etc.

Next on our update agenda, we have some new tracks to add to our Original Soundtrack. Here is the current track listing for Volume 4 of our OST:

It should be noted that some of the names may not be final, by the way! There are currently a total of 6 new tracks since the release of Public Beta 5, some of which are currently still a work in progress, but there are two complete tracks that have just been published on our YouTube channel today, both of which were composed by Speeder of Mental Omega APYR, also the composer of our popular track, Contagion.

Act on Insanity


So there we have it! I am sorry for the silence as of late, but I have been extremely busy recently and hope to get back into the game soon, Mod of the Year normally rekindles my interest! Thanks again to those of you that voted and once again, if you haven't already, please vote for Twisted Insurrection as mod of the year if you enjoyed Public Beta 5! Thank you.

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Twisted Insurrection: Public Beta 5 (Full)

Twisted Insurrection: Public Beta 5 (Full)

Jul 19, 2014 Full Version 29 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Twisted Insurrection: Original Soundtrack V.3

Twisted Insurrection: Original Soundtrack V.3

Jan 14, 2013 Music 11 comments

Twisted Insurrection: Original Soundtrack Version 3 is now available for download. All of the tracks in this album will all be in the final release of...

Post comment Comments  (1350 - 1360 of 2,038)
Templarfreak Jan 16 2011, 3:18pm says:

I think Orca Fighters move to fast because sometimes Mobile S.A.M.'s can't do any damage to them.

+1 vote     reply to comment
Aro Creator
Aro Jan 16 2011, 8:53pm replied:

That's what is supposed to make Orca Fighters and Banshee Interceptors more worth buying. Quick and Maneuverable.

+2 votes   reply to comment
Templarfreak Jan 17 2011, 3:17am replied:

Good point but they should still be able to be damaged xD Maybe decrease speed by 1 or 2 then increase armor by 3 or 4 so they are less likely to be taken down in 1 or 2 shots.

Or... Wait can armor be changed like that or am I just thinking of starcraft? xD
I think armor in TS just has classes...

+1 vote     reply to comment
Aro Creator
Aro Jan 17 2011, 4:47am replied:

They CAN be damaged and destroyed... There's no need to fix what isn't broken.

+1 vote   reply to comment
Templarfreak Jan 17 2011, 5:11am replied:

If you say so.

+1 vote     reply to comment
Mustache_Harbinger Jan 13 2011, 3:29pm says:

Dude, this game rock! But can you put back the Juggernaut?

+3 votes     reply to comment
Aro Creator
Aro Jan 13 2011, 7:15pm replied:

No, I removed the Juggernaut for a reason. It can still be found in crates as a hidden unit though.

+1 vote   reply to comment
Ahysates Jan 10 2011, 5:09pm says:

I was playing the GDI campaign and after mission 5 (harvest 50k minerals) I got the message 'Unable to load proper map' and was back in mission 1.

Was this a bug or are there only 5 missions?

+1 vote     reply to comment
ErastusMercy Creator
ErastusMercy Jan 10 2011, 5:21pm replied:

Nope it not a bug, there's only five missions currently available.

+1 vote   reply to comment
█Black/Brunez█ Jan 12 2011, 5:32pm replied:

I discovered that on the worse way...

+1 vote     reply to comment
█Black/Brunez█ Jan 8 2011, 8:28am says:

Well, for who is having troubles with the AI, well here is some tips.

*Start by selecting some map with more than one AI (inteligence 0 or 1) and, possibly, only one way to acces the bases, like Bay of Pigs. There is a great chance, at least on the map that I commented, that the enemy will mostly ignore you. with this you will be able to see how they attack theirselves.
*Them, with the same map, only select one AI aganist you.
*After you fell ready, try maps where the enemy have more than one way to reach your base.
*Congratz! Do everything again with a more intelligent AI.

+4 votes     reply to comment
Rareform Jan 6 2011, 3:51pm says:

'Tis broken for me. Everytime I try to start the game it gives me: "One or more DLL files are missing or damaged. Please reinstall"

I've got Windows 74 x64.

+1 vote     reply to comment
Aro Creator
Aro Jan 6 2011, 4:12pm replied:

Are you running Twisted Insurrection as an Administrator? Try setting Game.exe compatibility to Windows 98/Me.

+1 vote   reply to comment
Rareform Jan 7 2011, 2:48am replied:

Good stuff. Works, Thank you. Didn't have that problem with the last version. Odd. :o

+1 vote     reply to comment
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C&C: Tiberian Sun Icon
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Release Date
Released Aug 23, 2010
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282 votes submitted.

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Highest Rated (19 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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