- Twisted Insurrection: Tiberian Dawn - Nod Victory -

The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

Twisted Insurrection 0.40 Twisted Insurrection


- What is Twisted Insurrection? -

Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


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Update: Version 0.40.12 GDI: New Sandbags & Gates GDI: Base Props
Blog RSS Feed Report abuse Latest News: Twisted Insurrection 0.40 Released

16 comments by Aro on Jul 22nd, 2015


Hello everyone, today we are pleased to announce that our latest version Twisted Insurrection 0.40 has been released and is now available for Public Download! To Install the new version, simply head over to the download section here on ModDB, download the file, extract the containing Twisted Insurrection folder anywhere on your computer and then run TI_Launcher.exe with Administrator privileges to set-up and play.

Alternatively, if you have Twisted Insurrection 0.39 installed, simply run, simply launch it and the client will prompt you about the new version being available, once it does, agree to download the file and let the client take care of everything for you, however it might be faster for you to download the full version manually depending on PPM's download speed.

TI V0.4 logo

Twisted Insurrection 0.40

Version 0.40 has been through a large number of changes since our last news post was put up showcasing the new changelog. For a complete list of changes, both minor and major, read the changelog here. Here is a breif summary of the new features that Version 0.40 brings to the table:

  • Improved Windows 8, 8.1 and 10 support and compatibility
  • Some large changes to the Twisted Insurrection Client
  • New client themes, bug fixes and many new options available
  • Re-compiled and lighter files for better optimization and performance
  • A new campaign mission and many fixes and updates to current missions
  • Lots of new maps added to the Multiplayer Map pool
  • Plenty of in-game bug fixes and balance changes
  • Lots of in-game graphical updates on terrain, props and some units
  • Removed lots of unused or broken code and fixed a common Internal Error
  • Lots of new additions to the Twisted Insurrection Soundtrack
  • Some new and improved unit voiceovers
  • New structures available in for Twisted Dawn
  • Changes made to all three AI types in Skirmish mode
  • Both optimised and added some new sound effects
  • Plenty of new animations and effects added and optimized some older ones

Many images and screenshots of Twisted Insurrection can be seen either on our image gallery over on our official website, alternatively there is also a large assortment of images uploaded here on our ModDB profile. Here are a small handful of screenshots from the latest version.








We hope you all enjoy the new verion as much as we've enjoyed working on it! Please note that this is not considered a final release, meaning that bugs and errors are a possibility. We are always looking for feedback and thoughts from the fans and the players so if you have any thoughts, ideas or want to report any errors you have come across, please feel free to share them with us! Thank you, and we really hope you enjoy the mod!

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Twisted Insurrection 0.40

Twisted Insurrection 0.40

Jul 22, 2015 Full Version 19 comments

Instructions: Download ZIP, Extract containing folder anywhere on your computer, run TI_Launcher.exe with Administrator privileges to set up and play.

Twisted Insurrection Original Soundtrack [Vol. 4]

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

Post comment Comments  (1350 - 1360 of 2,343)
willychong8921
willychong8921 Aug 15 2012, 10:17pm says:

I wish there was a quest on capturing or researching those Tiberium beast for NOD, it will be interesting to see how they would exploit the opportunity on researching those monsters and creates technology on using weapons based on them or control them to use against the ignorant GDI.

+6 votes     reply to comment
FIN7
FIN7 Aug 18 2012, 5:15pm replied:

that would be cool

+2 votes     reply to comment
Gregthegen
Gregthegen Aug 17 2012, 7:13pm replied:

A mini mutant bonus campaign or tib-sun quality VO's wouldnt be amiss either once TI modders get some down time after completing the mod :-p

+2 votes     reply to comment
cityhunterppp
cityhunterppp Aug 13 2012, 5:55am says:

this is reasonable, but can we build some of them by occupying the global tech buildings? really want to use them

+2 votes     reply to comment
cityhunterppp
cityhunterppp Aug 5 2012, 1:37am says:

why can't i build the humvee, apc, destroyer in skirmish??

+2 votes     reply to comment
Balgeron
Balgeron Aug 7 2012, 1:35am replied:

Humvee only appear on maps with Ion Storms.

And APCs are old tech from Tiberium Dawn. I don't know what destroyer is - if you mean some kind of GDI tank, then its probably same as with APCs.

+5 votes     reply to comment
cityhunterppp
cityhunterppp Aug 7 2012, 10:02am replied:

well, it's actually disruptor, so these can't be built in skirmish........ can the developer do sth about this? like place some old tech factories in most of the maps so that they can be built when the factories are occupied. these good stuff should be available

+2 votes     reply to comment
Balgeron
Balgeron Aug 10 2012, 1:28am replied:

Because this is alternate timeline. To build disruptors, GDI had to steal Disruptor crystal from Kane. But since GDI was defeated, it didn't came to pass. In fact,it appears that instead GloboTech has the Disruptor crystal, and they also provide Disruptors.

+2 votes     reply to comment
cityhunterppp
cityhunterppp Aug 10 2012, 11:51pm replied:

so that means we just can't build them.....

+2 votes     reply to comment
Aro Creator
Aro Aug 11 2012, 10:16am replied:

No, for you see, we're not running one of those stupid mods that enable every single unit ever and add another 100 more to each side overlooking the fact that almost every unit overlaps the other in roles which makes most of them redundant and pointless. GloboTech and Campaign specific units are only available in the campaign for that reason. Maybe if you're lucky you'll find them all in crates.

+4 votes   reply to comment
Igncom1
Igncom1 Aug 10 2012, 2:00pm replied:

Didn't GDI steal it back in TS?

+2 votes     reply to comment
ErastusMercy Creator
ErastusMercy Aug 10 2012, 2:14pm replied:

In the TI timeline Nod won the first Tiberium War, so Tiberian Sun never happend.

Edit: Ah bugger. :P

+3 votes   reply to comment
Aro Creator
Aro Aug 10 2012, 2:13pm replied:

Tiberian Sun never happened in TI's timeline.

Edit: Jynx. Erastus, you owe me a drink. ;)

+3 votes   reply to comment
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Released Aug 2010
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Highest Rated (23 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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