- Twisted Insurrection: Tiberian Dawn - Nod Victory -


The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

Twisted Insurrection 0.39 Twisted Insurrection

- What is Twisted Insurrection? -


Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


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Blog RSS Feed Report abuse Latest News: Twisted Insurrection 0.39.1 Released

8 comments by Aro on Apr 22nd, 2015


Hello ladies and Gentlemen, today we would like to announce that after a few unexpected delays, we have now officially released the newest update for Twisted Insurrection, Version 0.39.1.

Twisted Insurrection 0.39.1

So, What's New In Version 0.39.1?

Twisted Insurrection 0.39.1 features a long list of changes and additions, some of the most notable changes are large alterations to the balance and functionality of a number of units in the game, mostly made based on the input from our fans and players. Here are some examples of some notable changes based on public input:

Nod Mission 16 and [8] The Finale have been modified greatly to vastly improve it's overall performance on a number of systems, it should now run lag-free for players on all kinds of operating systems and machines.

Cyborg Reapers have been entirely revised in terms of their weaponry, they still maintain the split-missile logic, but are more effective against ground targets and have been vastly improved for their role as an anti-aircraft Cyborg, their anti-aircraft weaponry is now faster and more effective than before, making them much more useful than they previously were. Speaking of Reapers, their new theme song, Reaper Raid, is also a part of the update!


Alarm Sounds from various units and structures have been completely erased due-to complaints that they were irritating after a while, which all of us on the TI Team came to agree with quite a long time ago, you will no longer have to listen to some annoying alarms whenever there are enemies within the vicinity of your base.

Many new Base Props have been added for our well-recieved Base Props mode, these include faction-specific light towers, light posts and banners. Currently in 0.39.1, only Nod are able to construct banners due-to us running out of time, but GDI versions will be included in our next update.


An annoying problem that caused the game to crash in some instances while playing the Ultimate Insurrection game-mode has also been fixed, this error was caused by too many units flooding the sidebar overwhelming the engine's limitations causing the game to result in internal errors. This has now been fixed by disabling some of the Tech Units available in the game modes.
We have also fixed this error on a few of the other new game modes, including a new game option for the skirmish menu that gives you the option to disable Tech Units entirely, entirely optional of course.


The Twisted Insurrection Client has also received some improvements and updates:

∙ FinalTI now saves maps listed as Custom rather than Standard in the game mode dropbox
∙ Hyperlinks can now be clicked in chat sections
∙ Incorporated followed game icons to CnCNet lobby
∙ Added new game option: Disable Tech Units
∙ Fixed a bug that caused the tray icon to sometimes linger after closing Twisted Insurrection
∙ Added icons next to faction selection options
∙ Improved client handling when checking for Administrative rights

The Client has been thoroughly tested and confirmed that previous bugs found in the last version have been eliminated, though new ones may still linger, there are none that we are aware of, so this is good news!


Those are some of the most important changes to the gameplay since 0.39, but there have been many more, both major and minor, adjustments to the gameplay too, including new additions to our Soundtrack, graphical adjustments and more overall gameplay changes, incluiding improvements and bug fixes to our campaigns. For a complete list of changes, check out the 0.39.1 changelog here.

Downloading Twisted Insurrection 0.39.1


To Download Twisted Insurrection 0.39.1, simply run the Twisted Insurrection client and accept the update once the notification of 0.39.1 being available pops up, the client will automatically begin updating your version from 0.39 to 0.39.1 and provide you with a link to the changelog so that you can familiarise yourself with the changes while your version updates.

If you are one of the few people that seems to have problems downloading the update via the client, all of the links to version 0.39 have been updated to include the complete version of 0.39.1, so you can simply redownload the complete ZIP archive instead.

Twisted Insurrection 0.39.1

Twisted Insurrection can be downloaded here directly from ModDB, alternatively, you can download Twisted Insurrection 0.39.1 from our website.

Thanks for reading ladies and gentlemen, and we apologize again for the delay on this update, we know we claimed that it's release would be sooner than this, but unexpected delays are always a possibility. Have fun!

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Twisted Insurrection Original Soundtrack [Vol. 4]

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

Twisted Insurrection 0.39.1

Twisted Insurrection 0.39.1

Feb 28, 2015 Full Version 31 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Post comment Comments  (1330 - 1340 of 2,234)
Ghost32
Ghost32 Jan 1 2012, 6:51pm says:

oh it creates folder named "except" when the error occur sir Aro..

+2 votes     reply to comment
Ghost32
Ghost32 Jan 1 2012, 8:28am says:

sir Aro, i found out the problem about the map packs.. when i save it and load it later it lags and dont respond,, can u help me sir?

+2 votes     reply to comment
Ghost32
Ghost32 Jan 1 2012, 6:01am says:

sir can you add the light tower in the next beta? i would like to use them sir,, thanks

+2 votes     reply to comment
Crimsonum Creator
Crimsonum Jan 6 2012, 4:53pm replied:

The watchtower serves no purpose for either side. It's mostly eye-candy on mission/multiplayer maps.

+2 votes   reply to comment
Ghost32
Ghost32 Jan 1 2012, 5:52am says:

sir Aro? i have a problem playing on the maps i downloaded ( the trial maps ). it crashes sir

+2 votes     reply to comment
Eonfge
Eonfge Dec 31 2011, 10:24am says:

He, thanks for the new version, it's cool to see how you maintain and update the project.

I do have to second Cornflake. I too have trouble starting up a lan game or closing the network selection screen.

+2 votes     reply to comment
david3
david3 Dec 27 2011, 5:14am says:

can this mod work on windows 7?

+2 votes     reply to comment
Aro Creator
Aro Dec 27 2011, 11:36am replied:

Yes.

+4 votes   reply to comment
ploder
ploder Dec 24 2011, 7:04am says:

Hi,

Great mod. One of the best in fact. One question. Is there any way to manually turn down the AI in skirmish below the lowest level? Haven't played this in ages and getting my a** handed to me by the CPU. You've really upped the intelligence of the AI.

+4 votes     reply to comment
Aro Creator
Aro Dec 24 2011, 9:34am replied:

The AI's difficulty is a lot higher than we initially wanted it to be. There will be another release tonight which will lower the difficulty (It hasn't been announced because I like surprises).

+3 votes   reply to comment
MaxInsane
MaxInsane Jan 11 2012, 4:12am replied:

the AI in the game is too strong even on lowest setting... im not a pro player just regular one that wants to have fun and with this diffuculty half of skirmish i loose and i just loose my nerves and am ******... this game is supposed to be fun and not this... dont think im hater now i very much like this game and all changes u did are awsome u did really a great job... but as i say u could just put AI on lowest difficulty to be more easier cuz not everyone is pro...

+2 votes     reply to comment
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Released Aug 23, 2010
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Highest Rated (22 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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