- Twisted Insurrection: Tiberian Dawn - Nod Victory -

The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

Twisted Insurrection 0.40 Twisted Insurrection


- What is Twisted Insurrection? -

Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.


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Blog RSS Feed Report abuse Latest News: Twisted Insurrection 0.40 Released

16 comments by Aro on Jul 22nd, 2015


Hello everyone, today we are pleased to announce that our latest version Twisted Insurrection 0.40 has been released and is now available for Public Download! To Install the new version, simply head over to the download section here on ModDB, download the file, extract the containing Twisted Insurrection folder anywhere on your computer and then run TI_Launcher.exe with Administrator privileges to set-up and play.

Alternatively, if you have Twisted Insurrection 0.39 installed, simply run, simply launch it and the client will prompt you about the new version being available, once it does, agree to download the file and let the client take care of everything for you, however it might be faster for you to download the full version manually depending on PPM's download speed.

TI V0.4 logo

Twisted Insurrection 0.40

Version 0.40 has been through a large number of changes since our last news post was put up showcasing the new changelog. For a complete list of changes, both minor and major, read the changelog here. Here is a breif summary of the new features that Version 0.40 brings to the table:

  • Improved Windows 8, 8.1 and 10 support and compatibility
  • Some large changes to the Twisted Insurrection Client
  • New client themes, bug fixes and many new options available
  • Re-compiled and lighter files for better optimization and performance
  • A new campaign mission and many fixes and updates to current missions
  • Lots of new maps added to the Multiplayer Map pool
  • Plenty of in-game bug fixes and balance changes
  • Lots of in-game graphical updates on terrain, props and some units
  • Removed lots of unused or broken code and fixed a common Internal Error
  • Lots of new additions to the Twisted Insurrection Soundtrack
  • Some new and improved unit voiceovers
  • New structures available in for Twisted Dawn
  • Changes made to all three AI types in Skirmish mode
  • Both optimised and added some new sound effects
  • Plenty of new animations and effects added and optimized some older ones

Many images and screenshots of Twisted Insurrection can be seen either on our image gallery over on our official website, alternatively there is also a large assortment of images uploaded here on our ModDB profile. Here are a small handful of screenshots from the latest version.








We hope you all enjoy the new verion as much as we've enjoyed working on it! Please note that this is not considered a final release, meaning that bugs and errors are a possibility. We are always looking for feedback and thoughts from the fans and the players so if you have any thoughts, ideas or want to report any errors you have come across, please feel free to share them with us! Thank you, and we really hope you enjoy the mod!

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Twisted Insurrection 0.40

Twisted Insurrection 0.40

Jul 22, 2015 Full Version 19 comments

Instructions: Download ZIP, Extract containing folder anywhere on your computer, run TI_Launcher.exe with Administrator privileges to set up and play.

Twisted Insurrection Original Soundtrack [Vol. 4]

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

Post comment Comments  (1270 - 1280 of 2,330)
Templarfreak
Templarfreak Oct 13 2012, 3:22pm says:

Hey, can someone give me a DL to that .DLL file that is needed sometimes? When I start up TI it says "One or More DLL is missing or Corrupted" so I kinda need it. xD

+2 votes     reply to comment
Rampastring Creator
Rampastring Oct 13 2012, 4:21pm replied:

Run TI as admin. The DLL is called BLOWFISH.DLL, it should already be in your TI folder.

+2 votes   reply to comment
Templarfreak
Templarfreak Oct 13 2012, 10:44pm replied:

Oh, god. I can't believe it was that simple. I had recently re-done my computer and I forget about that every time.

I figured it was that one DLL that was for DirectX or something that I needed, but it was not...Thanks, BTW. =o

+2 votes     reply to comment
PARTICLEGHOST420
PARTICLEGHOST420 Oct 12 2012, 1:19pm says:

I had the same issue but did the same exact thing. It became kinda obvious after the 4th time of getting shot up. Stealth is always done better when done alone, when "ducks in a row" is better for watching each others back while holding all fire or maintaining silent fire.

It is hard to picture this game with a walkthrough, it appears to be more of a mature game that has no hand holding. You either have the skills or you don't.

+4 votes     reply to comment
Reborn:X
Reborn:X Oct 11 2012, 10:41am says:

Are there any walkthroughs for this?.

I'm stuck on NOD mission "The Sea of Sands" where it tells me to go west but there's "Scatterpack" walkers & snipers everywhere!.

+2 votes     reply to comment
Aro Creator Online
Aro Oct 11 2012, 11:42am replied:

There are no walk-through's, no. Maybe one day I'll make videos for each of the missions.

As for your problem, there is a hidden Flame Tank to the north-east, find it to kill off the snipers.

+3 votes   reply to comment
Reborn:X
Reborn:X Oct 11 2012, 4:37pm replied:

Nevermind.

I managed to run through it with 1 elite soldier the objective.

+2 votes     reply to comment
do_i_ob
do_i_ob Oct 5 2012, 10:44am says:

Im having huge issues downloading the new version, i just cant seem to get it to work through the downloader. Is there anywhere else i can download it from?

+3 votes     reply to comment
PARTICLEGHOST420
PARTICLEGHOST420 Oct 3 2012, 8:55pm says:

That is correct, I have noticed that. However, I stopped playing like that because it makes it to easy, as well as to long of a match. One time I set it on 5 AI players as I played as NOD, and it was funny as hell. What I did was rush into building a stealth generator, and made sure I placed it in the middle of my small base so I was 100% covered. Every time I got enough money I would chain another one as far out as I could while cloaking the space in between.

I sent out stealth tanks and Ghost to spy on what was going on around the map. Hours later, there was me and 3 A.I players left. I had about 12 stealth generators going on, with massive armies hidden within. I had these things stretched out so far, that I set them right next to their bases wile everyone was busy blowing each other up. Then all of the sudden...BAM!...my storm came and took them all away.

+4 votes     reply to comment
Kane_wrath
Kane_wrath Oct 3 2012, 4:42pm says:

The A.I. always owns me if it's me vs one but i've noticed when there is more then three they kill each other until only two are left then focus on me. by then im ready to take them on.

+4 votes     reply to comment
MaxInsane
MaxInsane Oct 7 2012, 8:19am replied:

the A.I. always sets focus on closest enemy and attacks only that enemy... so if you play against 2 enemy and you are in middle of map they will both attack only you but if you are far away from them they will attack each other giving you freedom to build and expand and than destroy them...

+3 votes     reply to comment
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Released Aug 2010
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Highest Rated (23 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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