- Twisted Insurrection: Tiberian Dawn - Nod Victory -

The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

"Sir, I fear an Insurrection is imminent..." - Unknown

Read the full Twisted Insurrection story here.

Twisted Insurrection 0.39 Twisted Insurrection

- What is Twisted Insurrection? -

Twisted Insurrection is a stand alone modification of Tiberian Sun, meaning you don't need to own Tiberian Sun to play. The mod features a completely new in-depth story-line which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI; After the Brotherhood used the Ion Cannon to destroy an irreplaceable monumental structure, the Global Defense initiative lost all UN support leaving them in total disarray. This is where our story begins.

Along with the complete overhaul and replacing of the original games graphics and having it's own all new soundtrack, Twisted Insurrection brings you all new units, infantry and naval forces to command as either The Brotherhood of Nod or the Global Defense Initiative in both singleplayer and multiplayer missions along with all new structures and base defenses to build as well! The mod also introduces the GloboTech corporation and contains all new campaigns for both GDI and Nod, plus some additional bonus challenge missions and several hidden maps so there is always plenty more to play. TI also features all new game-modes and over 100 multiplayer maps to play either online or in skirmish mode.

Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.

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Campaign: Additional GDI Mission 06 (V.2) Previews Campaign: Additional GDI Mission 06 (V.2) Previews Campaign: GDI Mission 06 (V.2) Preview
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6 comments by Aro on Jun 14th, 2015

Hello everyone. We have had a very busy couple of weeks in the Twisted Insurrection staff section. The staff have grouped together again to give the mod an active pulse again this month and we're preparing for the next release of the game, which will be Twisted Insurrection Version 0.40.

We've begun with further optimisation to improve upon the overall performance, it has been tricky working with such an ancient engine, but results are looking great so far. Naturally there have been a number of balance and gameplay changes too, mostly again based on the input from the public players. The main feature of Version 0.40 will be the improved client, Rampastring has been hard at work to bring many new features and additions to the table, most notably is the statistics feature that will allow you to view your overall game log that keeps track of lots of information you may like to keep on top of!

As you can see, there is plenty of information provided here that is recorded throughout all of the games you play, be they on or offline.

Alongside the new Statistics feature, a direct link from the client main menu to our FinalTI Map Editor is also provided, seeming as how some players were having difficulty trying to locate it in the past. There has also been a large change to our settings menu, adding more options and organising them into their correct categories making navigation much easier.

And also as you can see from the image above, there will be a selection of themes to chose from. Right now there are 4 themes, but we plan to add more and improve upon our current themes in the future. Some other themes will include Twisted Dawn and possibly a mutated theme. We're happy to hear suggestions too if you have any. Click on the images to view them in larger sizes.

TI Default Green Theme

TI Nod Red Theme

TI GDI Gold Theme

TI GloboTech Blue Theme

Next up, we have three new additions to the Twisted Insurrection Original Soundtrack. Two of which (Plague, Armour and Speed) were composed by Bobek, our newest staff member, the other (Nod Thrash) was composed by Speeder, the mastermind behind the popular Yuri's Revenge mod, Mental Omega.

Nod Thrash


Armour and Speed

And to finish off this news post, there are a few new maps that have been made for the next update too. You may have already seen two of these recently posted on some of our sites, but here they are for those of you that haven't. Click on the map previews to view them in actual size.

[6] Heart of Darkness - [6] Hecksagon

That concludes are update for this week. We hope you've enjoyed the new features, music and maps and we're happy to tell you that there will be plenty more news on the way soon.

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Twisted Insurrection Original Soundtrack [Vol. 4]

Twisted Insurrection Original Soundtrack [Vol. 4]

Mar 6, 2015 Music 3 comments

The Twisted Insurrection: Original Soundtrack Version 4 is available for download. This latest version includes all Twisted Insurrection music tracks...

Twisted Insurrection 0.39.1

Twisted Insurrection 0.39.1

Feb 28, 2015 Full Version 39 comments

For installation, instructions and all other information, please read the full description or alternatively, the ReadMe.txt file provided in the download...

Post comment Comments  (1220 - 1230 of 2,253)
samuelcolt Sep 28 2012, 9:10am says:

how to play it online?

+2 votes     reply to comment
Rampastring Creator
Rampastring Sep 28 2012, 11:07am replied:

Click on "Play on CnCNet" in the Launcher, and once ingame, click on Network. If there's any other players online at the same time, they'll show up in the lobby.

+4 votes   reply to comment
SpaceOctopus Sep 28 2012, 4:29am says:

The other day i tried to download this and when it had finshed downloading it was gone...

I also checked the download directary and still nothing.

+2 votes     reply to comment
Aro Creator
Aro Sep 28 2012, 5:41am replied:

Then you have done something wrong. Follow the instructions on the download correctly.

+2 votes   reply to comment
MaxInsane Sep 27 2012, 9:47pm says:

I just tried the new beta and i must say its amazing... great work, thank you for amazing game... i had so much more fun playing GDI now with all the new things on their side... i didnt try the naval units so far and i didnt saw new mutations like tremor, i guess they show up only in few maps... also i had some problems with game... my very first skirmish ended with internal error after kinda 20 min... than i started another one and i got internal error in 2 min of gameplay and i was like omg is this really happening... the maps where: some noobzone map and second one was nuclear city... than i changed from 1024 to 800 and i didnt get any errors anymore i finished few skirmish games and i must say that AI is now great... i had fun playing... also i must say that new GDI tank is kinda too big... and yeah, the new soundtracks are amazing i liked them so much... music in the game is epic... many thanks to TI staff for making this amazing game :)

+2 votes     reply to comment
Aro Creator
Aro Sep 28 2012, 3:20am replied:

Thank you.
The IE's that occur on smaller resolutions really does baffle me. I have no idea what the possible cause for this is, but we'll be investigating.

+4 votes   reply to comment
Crimsonum Creator
Crimsonum Sep 28 2012, 4:46am replied:

He said he switched to a smaller res, so the cause is the opposite.

+3 votes   reply to comment
Aro Creator
Aro Sep 28 2012, 5:40am replied:

It's not clear. Away with you.

+3 votes   reply to comment
MaxInsane Sep 28 2012, 10:06am replied:

Yeah it was opposite i got IE on higher ress... today i was playing more on lowest resolution and no EI everything was going as it should be... im not sure if resolution is causing this... I will try to play on higher resolution to see it... i think they just happens sometimes for some unknown reason...

+2 votes     reply to comment
PARTICLEGHOST420 Sep 27 2012, 7:47pm says:

Hello Aro, thank you very much for the game. I am a very big fan of TI. I found out about it 6 months ago as I was searching for Tiberum Sun mods (went with retro by the way). I have been playing Beta 3 Re-Issue consistently, and have my PC hooked up to my 32inch HDTV just for it.

I just got done checking out some Beta 4 and so far I'm impressed. I just hope that the A.I has not been scaled down to much because good A.I is what gives a game unlimited replay value. So far I have only played the first few NOD missions with Beta 4 and no skirmish yet, so I'm not able to witness the new A.I yet.

Also, I must say, I have no idea how on earth you guys came across in making the music for this game, but it is by far the most epic music ever to be in a game. The music is up there with the quality of Half-Life 2 and the TimeSpliters series. Yea, so I joined up to just say Hi and say thanks, maybe keep in touch from time to time and talk about TI. Great games these days are long dead, it has become all about corporate greed, yet you and your team go out of your way to do what is in your hearts and only ask for our support in return, well you have mine.


+4 votes     reply to comment
Aro Creator
Aro Sep 28 2012, 3:19am replied:

Hey, thanks! It really does mean a lot to know that our work is appreciated so much. :)

+3 votes   reply to comment
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Released Aug 2010
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Highest Rated (22 agree) 10/10

A really stunnning mod for the new graphical power alone. What the team had to do to make Tiberian Sun comply with these new effects, I don't even want to know, because it most likely has to involve human sacrifice. Cities look like what was promised before the release of TS by Westwood and the Tiberium lifeforms are as strange and varied as they should have been, even outdoing Firestorm's alien feeling. A few times I thought the units needed more balancing, but overall, every unit feels like it…

Jul 20 2011, 9:41am by GrimSheeper

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