Twisted Insurrection is a standalone game based on a heavily modified Tiberian Sun engine. The game features a completely new in-depth storyline which puts you in an alternate timeline where the Brotherhood of Nod were victorious during the first Tiberian War rather than GDI. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.

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Interested in working alongside the rest of the Twisted Insurrection staff to help get Twisted Insurrection out of beta even faster? Check out this update for positions!

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Ladies and Gentlemen, this is the Twisted Insurrection job application thread! As most of you know, we have been going for quite a long time now and even though we have been successful so far, we're still stuck in beta. Even though we are progressing well behind the scenes, it never hurts to have some extra helping hands, right?

I have set up this thread so that if you are interested in joining, you can see what jobs are available. Do note however that we won't just take anybody onto the team because we do have some pretty high standards, whilst we want to get the project complete as soon as possible, we'd like the quality to remain high!

  • Open Positions: Jobs that we would like people to apply for the most

    • Voice Actors - It's time to replace those voices borrowed from other games, we'll be taking on voice actors!
    • 2D Artists - Various Jobs for those (well) experienced in Photoshop
    • 3D Artists - GDI Structures / Civilian Structures / GloboTech Structures
    • Terrain Artists - Upcoming Theaters
    • Mappers - Mostly multiplayer mappers are wanted, it never hurts to have more maps

  • Considered Positions: You may apply for these jobs, but they are of low priority...

    • Voxel Artists - ErastusMercy is doing a great job with voxels, but an extra hand to replace the dated civilian voxels would be nice
    • Concept Artist - We currently lack concepts for several GDI structures so an additional concept artist is handy to have

  • Closed Positions: We will not be accepting application for any of the following positions.

    • INI Coders - There is just simply no need for any more coders, LKO, Crimsonum and I have it all under control
    • Beta Testers - Public Beta's are for beta testing, not staff builds
    • Local Idiot - We have far too many of these on the team already! #Tongue

Rather than replying to this thread, I would prefer it if you send me a private message if you would like to apply for one of these jobs instead, but if you have any questions, feel free to post them here. Remember, no matter who you are, don't hesitate to ask about positions, even those that aren't listed here. We'd be very grateful for any additional help, especially that of an expert in their field to help get us out of beta faster. Smile

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Templarfreak
Templarfreak

I could do mapping, if you want an example I could make a map real quick.

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magachs
magachs

I'm interested in the Concept Art position. What (kind of) structures are you lacking concept of? Tech Center? Firestorm Generator? War Factory? Also is it okay if I draw them in an isometric perspective? That's all.

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Aro Author
Aro

Pretty much all unfinished GDI structures lack concepts, including all of those you listed.
Could you send me a PM With some examples of your work?

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magachs
magachs

Truth is, most of my drawings are a bit small, and not very C&C-ish... But I'll see if I can come up with some new drawings (to be honest haven't been on it for a while >.>)

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BioDestroyer Online
BioDestroyer

Are you going to re-record the lines or write brand new ones?

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Aro Author
Aro

Write brand new scripts.

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Nuttah
Nuttah

I was gonna apply but then I saw you already have too many idiots too.

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corporalkenny
corporalkenny

I might be able to help with he terrain but I'm not sure what software to use.

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