The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

Report article RSS Feed Twisted Insurrection: Early June News!

7/06/2013: Campaign Updates, Cutscenes and Maps and such and such...

Posted by Aro on Jun 7th, 2013

It is the 7th of June, which can only mean one thing! That there is absolutely no special or unique feature about the day itself that calls for a news post, but rather, there has been enough progression since the last one to justify another!

For those of you that frequently check the forums or ModDB pages, you will be aware of the new maps that have been posted recently to complete the Tiberium Region themed maps, these maps are of course the following:

Note: Some of the map previews are out of date...

Secondly, we have a new Cutscene complete and implemented in-game created by our very own Henskelion and carefully converted by Apollo (Leader of Robot Storm) to maintain as much quality as possible in both sound and audio. This is a generic GDI Logo cutscene, which will be seen either during a Nod loss or a GDI victory scenario.

A new structure available in GloboTech's evergrowing army is the Tech Airstrip. Once captured you will be able to construct all of GloboTech's available aircraft for your own personal usage. Destruction guaranteed.

And lastly for this update (I know, it was a bit shorter than usual, but quality is greater than quantity, right?), I have some more campaign previews ready straight out of Q45'smapping oven. The following previews do not contain much information regarding the missions themselves in an attempt to prevent spoiling the campaign plot for those of you whom don't already know. GDI 12 is not all that it may seem!

GDI Mission 9 Preview

(Click to view in actual size)

GDI Mission 12 Preview

(Click to view in actual size)

And that's all for today. There are some more bits and pieces to show such as the new shoreline tiles and some other new pieces of terrain, but they can be seen in the gallery sections. More coming soon!

Take Care!

Post comment Comments
Gallade Jun 7 2013, 2:51pm says:

I really wish I could play this... I can't even install tib sun properly

+4 votes     reply to comment
Ahrimansiah Jun 7 2013, 3:36pm replied:

its stand alone game... u dont need tib sun, have you ever tried to install it?

+4 votes     reply to comment
ApornasPlanet Jun 7 2013, 3:30pm says:

nice update

+3 votes     reply to comment
7ty7 Jun 7 2013, 5:38pm says:

thanks for the update you pros

+4 votes     reply to comment
teslaptak Jun 8 2013, 11:27am says:

those cutscenes are more TD like than TS

+3 votes     reply to comment
Prokhor_Zakharov Jun 10 2013, 10:50pm says:

Wow, so much has changed since the last time I've been here. Amazing mod!

+2 votes     reply to comment
Jochmen Jun 15 2013, 9:49am says:

So is Globotech going to become fully playable or is it still just a neutral faction?

+1 vote     reply to comment
Bu7loos Jun 23 2013, 5:55am replied:

Neutral faction, as they only go for the highest bidder.

+1 vote     reply to comment
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Released Aug 23, 2010
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