The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

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Templarfreak
Templarfreak

(buried)

Hmmm...

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Jeffman12
Jeffman12

Do those northwestern bunkers imply garrisons?

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madrox8
madrox8

i dont think so, if i remember the tib engine couldnt support garisoning, i bet its a capturable building for a stationary deffence :D

if it is garisoning buildings then that would be great!

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Rayman47
Rayman47

TS = RA2 = Garisoning

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x56erx
x56erx

If I remember right, those bunkers, are SAM bunkers.

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Jeffman12
Jeffman12

No, those are the flat triangular ones with the caution stripes around them.

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cunamo
cunamo

NICE

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Templarfreak
Templarfreak

Wow, those new SAM Sites are pretty big.

Buildings can have pips to, so you'd think you'd at least be able to put infantry in structures.

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Aro Author
Aro

No, you can't.
And don't post stupid pointless spam comments like your first one on this image.

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Templarfreak
Templarfreak

Uhm, for one, ys buildings CAN have pips, those green bars on the tiberium refinery is a pip. Second, it wasn't pointless I just had nothing to say at the time but I still wanted to say something >_> Oh I guess yor right it is pointless...

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Aro Author
Aro

I know buildings can have Pips... I said you can't command infantry to Garrison structures, that's why I said "You" and not "They".

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Das_Panzerknacker
Das_Panzerknacker

I bet it's going to be WAY harder than the GDI Challenge...

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Das_Panzerknacker
Das_Panzerknacker

Sorry about the double post but i just noticed something... Those small military bunkers in the northwest/east entrances have some defensive purpouse, like... They kinda shoots stuff, or they are there just to look pretty?

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Aro Author
Aro

The Bunkers are just additional eye candy as, sadly, Garrison logic will not work how I'd like it to.

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