Twisted Insurrection is a critically acclaimed, standalone modification based on the Command & Conquer™ Tiberian Sun™ engine. It features a complete redesign of the original game, set in an alternate "what-if?" timeline where the Brotherhood of Nod was victorious during the first Tiberian War. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.
Vulcan Tower: Armed with dual Vulcan cannons, the GDI Vulcan Towers are capable of eliminating oncoming enemy infantry with ease. During longer battles when more technology is acquired, Vulcan Towers can be upgraded with an improved weapon.
Cost: 350
Primary: Vulcan Cannon
Requires: Power Plant, Barracks
Upgrade Cost: 500
Upgrade Primary: Rapid Gatling Cannon
Upgrade Requirement: Technology Center
RPG Tower: Armed with a powerful anti-tank weapon, the GDI RPG Towers are capable of eliminating oncoming enemy armour with ease. During longer battles when more technology is acquired, RPG Towers can be upgraded with an improved weapon.
Cost: 600
Primary: RPG Cannon
Requires: War Factory, Radar
Upgrade Cost: 700
Upgrade Primary: Dual RPG Cannon
Upgrade Requirement: Technology Center
Ooh I like it (Saboteur)
Really like the RPGs new look.
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Announcer: Order in the next 10 seconds and get this beautiful space based energy weapon, no base is complete without one!
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Is it going to fire something more along the lines of an actual RPG in this, or still gonna lob a projectile?
I was always under the impression the RPG tower was originally supposed to serve the anti-armor and anti-air function like the old advanced guard tower, hence the name.
i thought the same, i hope it can work as a really basic AA like the mammy tusks in RA1 (the tusks may have been crap but in times of need they were better than nothing).
At the moment it still lobs a projectile, but I'm going to be playing with the weapon and see if I can come up with something a bit more unique for a base defense.
Oh **** yeah! Finally!!
amazing o.O i love the way they look now... i have a question... when u upgrade them, are they changing look or still look the same? cuz it says RPG upgrade is giving dual RPG so how it works? it would be nice if they change look so u can see on enemy if they are upgraded or not...
Unfortunately due-to the TS limitations, the turret can not receive a new image upon upgrade, only an animation can be added to the base.
At the moment, all upgrades simply show a flashing arrow icon next to the structures, I am tempted to keep it as it is simple and sweet, but something a bit more effective may be added in due-time.
The Vulcan and Gatling tower however already have their upgraded turret images implemented, see the new Gatling Tower image for example.
i saw them and they are amazing... good job on those... and these flashing arrows are good cuz now i will know when i attack GDI if their towers are upgraded or not
looks to me like a standing mech but nice