Some of you who end up on this site may know an module called Clone Wars Conquest. Technically the module is same, just that now we are doing it for Warband engine instead of old Mount and blade.

But before else, Credits for SWC Developers, since we owe everything to their efforts

Star Wars Conquest developers (From ModDb, Nexusmods and official credits ingame)











And heres a few addons from Developers shown on Nexus mods

TakiJap - models, textures, rigging

pagan - music
Wookiee Padawan - models, textures

Tyrinius - scene editing

Revan Shan - textures

Here are the ones shown in Credits

Original programming and Development:

Brian Tommasini

Main programming and Coordinator:

Ismael Ferreras

Senior Modeling and Contributors:

Tim Ramsay

Yiyang Cheng

Daniel Harrington

Josh (HappyStormtrooper)

Marosh (Geroj)

Music Composition and performance:

Vladan Zivanovic

Additional Ai programming:

Michael Richter

Additional gameplay programming:

Martin F.

Original Artwork and conceptualization:

Giordano Pranzoni

Benjamin Carre

Scene Editing:

Tim Ramsay

Miguel Angel Centeno

Additional modeling:

Dustin Matthew Blamey






Special Thanks:

Marco Tarini (Openbrf)

Jack (Mechwarrior24) And Alex (Panda666) Dialog Modernization and Proofreading

Luke Challand (IthillienRanger) For the annoying questions

Scott Reismanis(Intense!) ModDb is a better place (? no further explanation)

Creators of the included mods, snippets and enhancements

1866, Gangs of Glasgow, Mount&Shotgun, MAXHARDMAN, Rubik, Gutefiutek, Hapslash

Additional credits for assets used in Clone Wars Conquest and Turmoil Across the Stars

Faradons lightsaber hilts from Bear Force II project (lead-developers permission)

Dariels OS Star Wars Resource pack

Bear Force II Developer Artturis shields

Bear Force II Developer Highlanders Magnaguards and Electrostaff, also rotatory blaster.

Occasional advice from Bear Force Lead Developer BNS Marko and lead 3d artist Exima

Then to Business. What is this mod?

This mod is in fact an conversion in 2 ways. Its an partial conversion to the Clone Wars era, and it is an Conversion to the Warband Engine.

Around 1.5 years ago i started learning about modding and eventually begun submod for Star Wars Conquest. The mod grew with new members and constant increase in skill over time, and then Star Wars Conquest was converted to Warband by Swyter. After some months, Swyter released the source code for SWC, and i decided its time to head to Warband aswell. So. Now we are converting the module to Warband engine, with the intention to better it and add new features, if possible.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Attention please. This is an informing of an Discord server for modders only, to form an community that can answer questions related to modding. This is not an public forum, but anyone with modding skill is welcome.

Answers about topics i can give

3D modeling, texturing , animating, rigging. These mainly, a little about mapmaking, very little about using module system.

So far we have few developers of Bear Force II and Turmoil Across the Stars. I excepect the population to slowly rise, and it may be that in these days we will not be able to get people who know about all topics in modding. However, well get as many as we can.

Finally Warband

Finally Warband

News 1 comment

So we are finally going to make the module for Warband. However, this will be taking a while. As the module has been previously built without Module System...

Comments  (0 - 10 of 249)

Is there already an release date?

Reply Good karma Bad karma+1 vote
DarthMongolTheUnwise Creator

Im afraid it wont be in 2017 for this to come out. I call it Bannerlord effect. All developers are depressed due to lack of BL.

Reply Good karma+3 votes
DarthMongolTheUnwise Creator

And im not kidding about that. Where is the closest cliff?

Reply Good karma+2 votes

This comment is currently awaiting admin approval, join now to view.


why cant I find the download file?
help would be appreciated

Reply Good karma Bad karma-2 votes
DarthMongolTheUnwise Creator

Perhaps... because there is none...?

Reply Good karma+4 votes

are you gonna add the clone trooper lancers from the Clone Wars 2003 series?

Reply Good karma Bad karma+1 vote
DarthMongolTheUnwise Creator

Probably yes, they exist in CWC aswell.

Reply Good karma+1 vote

it's satisfying to know that this mod continues and a mixed feeling with you leaving Turmoil across the stars for bear force II but its your decision so i can't do anything about it unless i rant... but im not going to because shouting at the screen and furiously typing is painful to me because of that one incident at one mod that involves a "Canadian"... i'll stop talking before i furiously make coffee and somehow make it taste really good.

Reply Good karma Bad karma+4 votes

will this mod be singleplayer?

Reply Good karma Bad karma+2 votes
DarthMongolTheUnwise Creator

Yea duh, why bother make another MP when theres Bear Force II?

Reply Good karma+8 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Mount & Blade: Warband
Send Message
Release date
Mod watch
Role Playing
Single Player

Turmoil Across the Stars has not been tagged yet.

Embed Buttons
Link to Turmoil Across the Stars by selecting a button and using the embed code provided more...
Turmoil Across the Stars
Last Update
236 members