Crusader Kings II: The Seven Kingdoms is a Crusader Kings II mod based on the 'Game of Thrones' universe. Built from the ground up with acute world detail and a focus on Westeros Unlike the AGOT mod, TSK lacks a considerable amount of development and singleplayer content, so we suggest players check out their mod first if they're looking for a rich and unrivaled singleplayer experience (and one that includes all of Essos too!).

Description

For CK2 2.7.1. Please delete old versions before installing. Install into Documents/Paradox Interactive/Crusader Kings II/mod This build is incredibly unstable. We are now working on a major patch that should solve some serious issues.

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The Seven Kingdoms A1.1 [OUTDATED, UNSTABLE]
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StellarAngel
StellarAngel - - 546 comments

Thank you so much ^^

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Guest
Guest - - 688,627 comments

Could you guys also look at The Gods Eye getting agitated nomads modifier? It reverts The Gods Eye into an independent nomad on succession because you are unable to build holdings in the county.

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RowanMaBoot Author
RowanMaBoot - - 148 comments

Thanks for the report. That is really weird, so I'll see what can be done about it.

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RowanMaBoot Author
RowanMaBoot - - 148 comments

Just as a heads-up, this versions is very unstable. Although there were many fixes, there are many bugged and broken events. There also appears to be a crash when using legacy of Rome on day one, due to a broken event.

For the next version we have removed every event, and I am currently fixing them up one-by-one as I re-add them. Unlikely to be a patch tomorrow, but should be one over the next few days.

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BraveSirSen
BraveSirSen - - 177 comments

only had time time play 45mins but it worked all fine for me

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