What exactly is Tsardoms Total War:

Tsardoms: Total War is a total modification for M2TW Kingdoms set in late middle ages, featuring a campaign centered on Italy, Balkans and Asia Minor. The reason we decided to make a mod like this is, firstly because we are familiar with the history of the region, and secondly (and most importantly) because this part of the world has pretty much been ignored by TW games and mods and we thought it would be fun to play and learn from it.

Timeframe:

The modification will begin in the 4th semester (in September) of the year 1345AD and it will conclude in the year 1530. The reason we decided on this timeframe is because we wanted to make a mod about the fall of the Roman Empire and the subsequent struggle of the neigbouring factions for her legacy, so this timeframe fits perfectly.

The game will begin with the Roman Empire devided into two rival factions - the "House of Kantakouzenoi" and the "Imperial Regency of the Roman Empire" - which will struggle for the guardianship of the heir to the throne - John V Palaiologos. At the same time, the Regency is allied with the Bulgarian Empire and the Kingdom of Serbia, whοse King (and wannabe Emperor) - Stefan Uros IV Dusan - is besieging the city of Serrhai which, by capturing it, will allow him to be crowned "Tsar of Serbians and Greeks". On the opposing side, the Turkish beyliks of Asia Minor, namely the Ottomans and the Emir of Aydin, have taken the side of John Kantakouzenos and have already joined the fight for their own interests, harassing the eastern parts of the Empire.

In the North, the principallities of Wallachia and Moldova are trying to defend themselves against Hungary and Bulgaria and they are also looking to expand their teritorries after the withdrawal of the Tatars.

In the Meditteranean and the Aegean Sea the two maritime Republics - Genoa and Venice - are competing and attacking each other for the control of the profitable trade routes from the Middle East and the Black Sea.

In southern Italy, the Kingdoms of Sicily and Trinacria, after the incident of the "Sicilian Vespers", are attemting to enforce their authority on each other's lands. In Northern Italy, the Italian city-states are vying for power, the Swiss Confederacy, in the Alps, is fighting for Independence against Milan and the Habsburgs, who have the vision of a grand Empire...

This is certainly the time for Total War!!

Number of turns per year:

We adopted four turns per year system

Factions:

Catholic factions:

01. Duchy of Austria (the House of Hapsburgs)
02. Kingdom of Hungary
03. Republic of Ragusa
04. Republic of Venice
05. Republic of Florence
06. Republic of Genoa
07. Kingdom of Sicily (Naples)
08. Kingdom of Trinacria (Sicily)
09. Old Swiss Confederacy
10. Duchy of Athens and Neopatria
11. Knights of Rhodes (Knights of St.John)

Orthodox factions:
12. Tsardom of Bulgaria
13. Tsardom of Serbia
14. Roman Empire - House of Kantakouzenoi
15. Roman Empire - Imperial Regency of the Roman Empire
16. Principality of Wallachia
17. Principality of Moldova

Kristjani factions:
18. Banate of Bosnia

Muslim factions:

19. Ottoman Beylik (later Empire)
20. Karaman Beylik
22. Aydin Beylik

Emergent factions:
23. Papacy
24. Timurids
25. Crown of Aragon
26. Kingdom of France

Is the faction list final?
Faction list is not set in stone, but we are very disinclined to change anything for now.

Are all factions getting equal attention?
Yes, of course. We are very proud of the fact that we are including some factions that have never been in a TW mod. We really want to give the community an opportunity to try them out.

Cultures:

The main cultures of the mod's factions will be:

1. Greek (for the Roman Factions)
2. Slavic (for Serbia, Bulgaria and Bosnia)
3. Eastern European (Moldova, Wallachia)
4. Turkish (for Otttomans, Karamanids, Aydinids & Timurids)
5. Mediteranean (for Aragon, Sicily, Trinacria, Duchy of Athens, Knights of St. John)
6. Nothern Italian (for Florence, Genoa, Venice, Papal States & Ragusa)
7. Central European (for Switzerland, France, Hungary, Austria & Germany regions)

Map:

The map of the mod will include the western part of Asia Minor, the Balkans, Italy, HRE up to Strassbourg, Bavaria and Vienna, Central Europe and Eastern europe up to Kiev:

you can see also a preview of how the map will look like here.

Previews:

All the older previews (from 2008) have been deleted, since they no longer represent correctly the general picture of the evolved game. Currently all the official previews are situated in the "Previews & Promotion" sector of our forum. Ckeck them out, if you want; they are very interesting. They are of several kinds:

Faction Previews:

Gameplay Previews:

Teasers:

Other Features:

Strategic Map Features:

  1. Hundreds of Permament Stone Forts that will represent real fortified cities in the game map 
  2. Hundreds of Villages that will represent real cities in the game map
  3. Ports which will represent acurately their real-life counterparts
  4. Roads that will follow their real-life course in the map
  5. New strat_map building and character models for all the factions


Scripting Features:

  1. A newly implemented complicated feudal system
  2. New Religion scripts that will add great depth in the game
  3. Unification of Empires
  4. Dozens of New Historical Events
  5. New eras in the game
  6. Many more scripts that will make the game more realistic

Other Features:

  1. Many new historical battles that fit our timeframe

Release Status:

The game is NOT released yet. For further information about the progess, check the equivalent "stickied" thread in the modification's sub-forum.

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Albanian Shields Almughaver Long Spearmen Almughaver Long Spearmen
Blog RSS Feed Report abuse Latest News: Tsardoms Total War: Knights Hospitaller Preview

4 comments by Wallachian on Jan 31st, 2014

TSARDOMS TOTAL WAR
proudly presents
THE KNIGHTS HOSPITALLER

Turcopoles


 
Cretan Archers

Greek Militia Spearmen

Rhodian Crossbowmen

Hospitaller Sergeants

Hospitaller Brother in Arms

Dismounted Hospitaller Brother in Arms

Hospitaller Brother Knights

Dismounted Hospitaller Brother Knights

Knights of the Grand Cross

Hope you enjoyed this guys. I apologise for not updating moddb but I have been busy with doing actual modding work. To those asking about progress I have to say we have been making huge progress in the past year. Several factions have now been completed and work is in progress on a few others.

If you would like to see this full preview plus several others please visit our main development page at Twcenter.net

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Post comment Comments  (30 - 40 of 147)
Guest
Guest May 26 2013, 11:58am says:

This may not come out before RTW2 that can and will be a problem. Hope you guys are close to finishing it.

+1 vote     reply to comment
HamzaRasol
HamzaRasol May 26 2013, 9:24pm replied:

why would that be a problem? i would be glad to play M2TW even though R2TW is out.

+3 votes     reply to comment
Wallachian
Wallachian May 30 2013, 2:10am replied:

Indeed the launch of RTW2 has nothing to do with our mod. There are plenty of mods in development and also being played for both RTW and MTW2. We are working on this mod because of our love for historical accuracy. As usual RTW2 will be both historically inaccurate and unmoddable because of the new engine.

+2 votes     reply to comment
Guest
Guest Aug 21 2013, 6:05am replied:

so when do you think the mod will be finished?

+1 vote     reply to comment
thefox61
thefox61 Jun 22 2013, 10:12am replied:

Well, I would be playing RTW 2 a lot while playing less M2TW. I think M2TW being the last mostly pre-gun TW game (I know there are some guns) I gets alot of attention, but when RTW2 comes out everyone who can run it will buy it.(and hopefully not pirate it)

+2 votes     reply to comment
thefox61
thefox61 Jun 30 2013, 10:57am replied:

I think this mod won't get as much attention is what I mean. I think if I get that new pc i was looking at M2TW would not be a priority. I really hope you guys finish soon though I I don't like waiting for years(Though even if R2TW comes out before I still play this if you guys don't have an Impossible install, maybe just not as much.) for a mod to be released.
P.S URMAGERD! You have the Duchy of Athens!!!!!!! I love them, they are under the Acciolanis right (Or something like that, I played them in eu3.)

+2 votes     reply to comment
Guest
Guest May 26 2013, 7:04am says:

de unde esti?

+1 vote     reply to comment
jovo
jovo May 9 2013, 4:11pm says:

when its going to be released(approximately).

+4 votes     reply to comment
Wallachian
Wallachian May 26 2013, 6:23am replied:

Sorry mate it is impossible to give a release date. There is still quite a bit of work. We may try to release a battle map only mod this year.

+2 votes     reply to comment
Wallachian
Wallachian May 26 2013, 6:13am replied:

No it is a modification of Medieval II total war. It is not released work is still in progress.

+2 votes     reply to comment
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Platform
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Developed By
Wallachian
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Release Date
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