Assume command as the ambitious Hierarchy, the robotic Novus, the mysterious Masari, or the desperate humans in this mod inspired by the game Universe at War by SEGA and Petroglyph. New gameplay mechanics, new units, and an exciting campaign bring the war to life with additional factions to add to the chaos. So what will you do? Conquer, or survive? All models added in this mod are property of SEGA or Petroglyph, used with permission of their respective creators, or were made by the developers of Triumph of the Hierarchy. Permission was recieved from Petroglyph and SEGA prior to the start of work on the mod.

Current Units

Current Units

Dec 5, 2011 0 comments

Below is a list of current units in the mod for the Hierarchy and United Army of Earth factions. Work will begin on Novus units soon, as well as basic...

Work is being done!

Work is being done!

Dec 10, 2011 0 comments

I haven't been keeping up with daily screenshots, but rest assured, work is being done!

Triumph of the Hierarchy Website Up

Triumph of the Hierarchy Website Up

Dec 19, 2011 0 comments

The Triumph of the Hierarchy home page is now operational.

Campaign Underway

Campaign Underway

Dec 27, 2011 5 comments

Fewer pictures posted, but work still done. United Army campaign, upcoming videos, and approaching demo....

New Models, Music, and Gameplay

New Models, Music, and Gameplay

Jan 3, 2012 0 comments

Music has been added to gameplay, new models and units are being implemented, and tech trees and new economies are in use!

BETA Test Download Available

BETA Test Download Available

Jan 6, 2012 4 comments

The Beta version of Triumph of the Hierarchy is now available (or will be as soon as the download is authorized).

Texture Artist/Model Rigger Needed!

Texture Artist/Model Rigger Needed!

Jan 12, 2012 0 comments

Do you like the Hierarchy Carrier pictured on the news page and in the images? Would you like to see it in-game? We need your help!

Forum Active, Rigger Still Needed

Forum Active, Rigger Still Needed

Jan 14, 2012 0 comments

The forum has been activated for Triumph of the Hierarchy. Please use this to post your opinions on the current ground combat and ideas for upcoming space...

Models Ready, Textures Underway, Rigger Needed

Models Ready, Textures Underway, Rigger Needed

Jan 20, 2012 0 comments

The modes have all been made, with the exception of three special projects that will take a little more time. The textures are underway. All we need is...

Walkers for Production Purposes

Walkers for Production Purposes

Jan 22, 2012 2 comments

I have sent those of Triumph Studios with modeling capabilities a message regarding an idea I've had. Below is information for the rest of you.

German and Spanish Translation Patches Underway

German and Spanish Translation Patches Underway

Jan 27, 2012 0 comments

Members of Triumph Studios have begun translating the in-game text to Spanish and German.

A Bump in the Road and a Call to Modders

A Bump in the Road and a Call to Modders

Feb 13, 2012 2 comments

Progress has been slow of late, but opportunities are presented in the mayhem.

Legality of the Mod

Legality of the Mod

Jun 13, 2012 6 comments

There have been some questions lately regarding the legality of Triumph of the Hierarchy due to its use of SEGA's assets. Below is information clearing...

Space Progress, Splash Screen Contest, Hierarchy Walkers

Space Progress, Splash Screen Contest, Hierarchy Walkers

Jul 10, 2012 5 comments

Things are progressing smoothly once again. Space is starting back up soon and we are holding a splash screen contest for the mod!

Status of the Mod...

Status of the Mod...

Aug 24, 2012 6 comments

Hierarchy Walker coding at 90%. Space is at a stand still. Galactic Dependent on Space.

Upcoming Coding Progress and Placeholder Models

Upcoming Coding Progress and Placeholder Models

Sep 12, 2012 1 comment

The Stargate Empire at War team has allowed us to use their released assets. These, combined with some Warb Null models, will be used for an "alpha" release...

New Walker Developments

New Walker Developments

Dec 22, 2012 2 comments

Walkers are now functioning with the AI, and updates should be coming more frequently

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Platform
Windows
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Official Page
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Release Date
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