About Triptych

Triptych is an interactive Lovecraftian inspired tale of two brothers, and their history in the occult. Their fate is interwoven between journeys through a lost civilization in history; in the crypts of ancient necromancers; in the frozen mountains of a sleepy village.

Written by Dark Craft Studios members Glenn and Ian Wiese, and developed exclusively by Glenn, Triptych promises to achieve excruciating detail through multiple years of development. Principle writing took two years to complete, bringing together a cohesive, mature, thematic entry into Dark Craft Studios' Lovecraftian catalog.

Credits and Thanks

C-zom - Sole Developer & Level Designer | Lead Writer |
Dr.Doozer - Secondary & Assistant Writer
KillerTruffle - Voice Actor - Jeremiah
Edwyn Tiong - Voice Actor - Dorian Caulm
StygianWhite - Lead Composer

Dark Craft Studios extends special thanks to these contributors, or are not strict parts of the team. Thank you all so much!

Hanger34 - For his stellar Flash Rendered custom UI
Maarten Basjes - For editing numerous revisions!
Seaglass - For editing numerous revisions!
James Dean - Secondary Tracks Composer
Alan Grant - Graphics Artist (All Book Papers)

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Penace of Sarcon Caulm House Anywhere out of this world?
Blog RSS Feed Post news Report abuse Latest News: Triptych Formally Cancelled

13 comments by C-zom on Oct 2nd, 2014

For the last year I have been navigating by starlight to make Triptych complete. Multiple websites, forums and branches of communication have rejected Triptych based on the fact it's on such an ancient engine, and is modded into a game that is three sequels out of date. The consumer base was, simply, not there. Using this as the backbone of my inspiration, I had to tackle tying together a monolithic narrative into 3 distinct worlds and 6 wrap-around cutscenes all sculpted by hand, solely by myself. The only assistance this project was afforded was the wonderful screenwriting magic of Ian Wiese. When it comes to production of the engine, levels, and game play, I was the sole curator of what Triptych's vision would be.

This monumental task, as well as the rallying cry of enough fans to count on one hand, have led to the cancellation of the project. All the levels have been stripped bare of narrative and game play, and their heightmaps and atmospheres may be recycled into future, more stable projects. As it stands, the only playable incarnation of Tripych will be the obscure 2012 demos, or the final demo released last year in 2013.

I'm sorry that it had to come to this, and I wish I had both the manpower to complete this and the will to continue, but neither are with me. Triptych will be archived on November 1st, and the demo will be rescinded then too. It's been a crazy ride, guys.

The Story, as it would have been

Triptych is named after the artwork style, in which three distinct pieces create a bigger picture, a formation of a singular theme. For Triptych, this theme was betrayal, and it's cost. It is told backwards.

Chapter 1 concerned the brother Jeremiah on his death bed, weary of mind and memory, wandering to the crypts of his town, recalling guidance from his brother Dorian, whom he no longer remembers, due to a curse explained later. While at the bottom of the crypt in this town, the elder god Hadad reaches out to him, implying he has already died before this, and his fate is worse than he thought.

Chapter 2 leaps backwards in time, with the brother Dorian researching the civilization of Sarcon in the ancient Mesopotamian range. This ancient species was said to have a wonderful city in the mountain, before succumbing to the urges to summon a god out of the skies to give them ultimate power. Hadad is pulled from the heavens, and quickly corrupts and molds the civilization into a slave race. Their priests, however, manage to rip Hadad's spirit from his corpreal body and hide it within the mountain, which they destroy, and it's revealed at the end of the journey in present time that Dorian was recruited through unknown means by this elder God to find the ancient civilization so that he can attain his body once again. Dorian asks for a favor in return: Stripping his brother Jeremiah of his mind and body, as penace for a betrayal he committed.

Chapter 3 leaps back even farther in time, with the two occultist brothers investigating a mysterious graveyard said to contain innumerable artifacts, but guarded by a sect of Necromancers. Dorian wants to rush headlong into it, but Jeremiah is skeptical, aware of the power of this cult and the artifacts. The two reach an impass, and Dorian leaves Jeremiah behind. Learning the invitation was a trap, Jeremiah rushes to find his brother. The two argue, and Jeremiah, fearing his brother is gone, pushes him into a crypt and seals the entrance. Within, Dorian learns of a group of Necromancers who roam the halls, interrogating the final living Sarconian about the whereabouts of the mountain. He overhears the torture, and is seized. Strung up in the darkness for an untold amount of time, he's forced to convert to the cult, and is given the objective of finding Sarcon.

Each chapter has a subchapter dealing with character growth, sub themes, emotional progresses and so forth. It's a very rich and layered narrative, written by Ian Wiese and Glenn Winkelmann over the course of two years.

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Triptych Demo - 2013

Triptych Demo - 2013

Nov 8, 2013 Demo 2 comments

Triptych is an interactive Lovecraftian inspired tale of two brothers, and their history in the occult. Their fate is interwoven between journeys through...

Post comment Comments  (100 - 110 of 155)
TerribleLiar Mar 14 2012, 3:39pm says:

I can't seem to get it to work. I'm using the Steam version. I got TWoN to work without a problem, but this one doesn't do anything. I installed it from Desura, but it had a Triptych folder inside the Tryptich folder and it didn't even show up in the mods section of Crysis and typing map chapter 1 gave an error. Moved the second Triptych folder's contents up a layer and it showed up in the Crysis mods, and typing map chapter 1 doesn't give an error now, but still won't load.

+2 votes     reply to comment
C-zom Creator
C-zom Mar 15 2012, 3:25pm replied:

This sounds like a Desura issue, and we've had issues with them in the past. Try the manual install, it couldn't be eaiser. We apologize sincerely about this, and I have already begun to look into the issue, but can't do much about it until a patch planned for next week is finalized.

+2 votes   reply to comment
TerribleLiar Mar 16 2012, 1:16am replied:

I figured out the problem. It's a really stupid one. I was typing "map chapter 1", with a space, when it's "map chapter1" without the space

+2 votes     reply to comment
McKane Mar 5 2012, 1:50pm says:

I can't seem to play the mod. Whenever I start it up, just normal Crysis starts up.

Btw I got Crysis off Steam

+1 vote     reply to comment
C-zom Creator
C-zom Mar 5 2012, 10:44pm replied:

Need to use the console, or you can wait until tomorrow or the next day when a patch will come out letting you use the New Game function to start Chapter 1.

+3 votes   reply to comment
McKane Mar 7 2012, 10:52am replied:

Ok, thank you. I'll wait until tomorrow.

+2 votes     reply to comment
NanoScar Mar 3 2012, 12:28pm says:

C-zom I would just like to say thank you so much for taking the time to make this beautiful piece of art, it truly invoked emotion in me, being lonely, the voice acting was superb and the flute song was breathtaking. I 'm waiting for Chapter 2 now. :)

+4 votes     reply to comment
C-zom Creator
C-zom Mar 3 2012, 1:43pm replied:

Thanks for the kind words, I am glad you could appreciate and relate to the loneliness being told through the story, and the hopelessness of Jeremiah's end. Chapter 2 and 3 will further explain why he came to such an end, and branch out the story quite richly. I don't think anyone will be disappointed once its all said and done.

+5 votes   reply to comment
G00BLES Mar 1 2012, 4:51am says:

Is it possible to play this mod, without having installed Crysis?

+2 votes     reply to comment
C-zom Creator
C-zom Mar 1 2012, 12:26pm replied:

No it is not, it runs off of Crysis 1 (Patched to 1.21) dependently.

+3 votes   reply to comment
WryNail Feb 22 2012, 3:13am says:

Doesn't work for me, sorry...All upgraded, no other mods...I type "mod chapter1" but nothing happens!
Otherwise, thank you so much!

+3 votes     reply to comment
C-zom Creator
C-zom Feb 22 2012, 5:30pm replied:

Should work fine, unless installed wrong. Here are the instructions again to be sure. :) Make sure Crysis is patched to 1.21

1: Extract Triptych_1.1 anywhere on your computer

2: Move the folder Triptych to Crytek/Crysis/Mods

E.G: I.imgur.com

(If folder Mods does not exist, create it)

3: Proceed to below instructions

Playing Instructions

4: Make a shortcut for Crysis anywhere and add -MOD Triptych to the end of the target. Example below:

"C:\Program Files\Electronic Arts\Crytek\Crysis\Bin64\Crysis.exe" -MOD Triptych

E.G: I.imgur.com

5: Launch the game from this shortcut. Press tilde (~) to open up the console, then type "map chapter1" without quotes and hit enter. You are now playing.

+4 votes   reply to comment
WryNail Feb 23 2012, 4:20am replied:

I have the Desura version..It does all automatically.
Thanks again!

+3 votes     reply to comment
WryNail Feb 23 2012, 4:30am replied:

I just learned that Steam version of Crysis isn't upgraded to 1.21 :-(

+1 vote     reply to comment
C-zom Creator
C-zom Feb 23 2012, 5:06am replied:

Are you positive? That is highly unfortunate. :/ Is there any way to apply the patch manually?

+3 votes   reply to comment
WryNail Feb 23 2012, 7:27am replied:

Don't know...I'm trying to discuss with other steam users.

+3 votes     reply to comment
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