Triptych is a Lovecraftian horror adventure written and developed by Dark Craft Studios. It deals with two brother's journey into the occult, Necromancy, and cosmic horror.

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Ipswich Asylum
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C-zom Author
C-zom Apr 13 2013, 1:51am says:

Post production has begun on all the levels, introducing flashback and memory sequences that can be triggered through exploration or in depth analysis of the levels. In all, 38 flashback sequences are planned to be buried into the levels, layering in huge strokes of almost entirely unspoken narrative. Visuals, or books, will tell those independent stories.

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SonofX51 Apr 13 2013, 2:04am says:

That bit of news really excites me, I like story told through the environment of a game, one of the reasons Dark Souls was so endearing.

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C-zom Author
C-zom Apr 13 2013, 2:08am replied:

Dark Souls is definitely an inspiration for minimalism and restraint to me when it comes to the level design for these sequences. I want these flashback levels to be worth a thousand unspoken words, rather than crammed with narrative and voice acting. One of the most punishing aspects of the Worry of Newport narrative was a technical lack of levels or visual representation for what happened in the past, book page wise. Triptych, as minute as it'll be, will have brief poetic sequences describing everything from his dungeon cell in Ipswich to slogging through pyramids to find emeralds.

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Numerous visitations to this Asylum through disjointed flashbacks will reveal some of the mystery behind Jeremiah's internment.

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Apr 13th, 2013
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