The Trinity Rendering Engine is made by Andrew Lucas, which contains a lot more features, which are even included in Valve's powerful "Source" Engine. Trinity Render is now being wisely used in most of the mods.

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SDK - FGD file

SDK - FGD file

Mapping/Technical Tutorial 4 comments

About the fgd file included in sdk and how to use it wisely

Projective shadows

Projective shadows

Level Design/Theory Tutorial 3 comments

A trick using projective shadows in trinity render to produce a good looking shadows

How to use detail textures

How to use detail textures

Textures Tutorial 1 comment

The tutorial showing how to use detail texture system of trinity in your map.

How to add HD sky in trinity

How to add HD sky in trinity

Textures Tutorial 1 comment

The tutorial showing how to use a HD skybox support feature of Trinity Render.

How to use Trinity in a mod

How to use Trinity in a mod

Starting a mod Tutorial 2 comments

A tutorial showing how to use Trinity Render in your mod.

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Half-Life
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Half-Life
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