Contains the trinity renderer CE v3.08f sdk and v1 sdk, trinity render for AOM, as well as trinity renderers v1.03, v1.13, v3.05f, v3.08f, cbo test map...
Finally, after the long laziness, I have released the SDK for both custom edition and original version. They include source codes and fgd files. fgd files have entities which use more features of trinity. Entities will be explained in tutorials section. Check the section often for tutorials!
Also, I have finally provided the download link for the Version 3.08f of original trinity, which is the latest version of original trinity. So, developers who like plain trinity will be able to use the latest version with lots of more bug fixes.
Also, note that SDK for custom edition will not work with original and SDK for original will not work with custom edition.
Thanks for reading!
Highest Rated (2 agree) 10/10
Its not the first time we see a heavily modified GoldSrc engine version, but it is the first time we see one attempting to actually extend the engine's limitations and flexibilities rather than making it look good. While Trinity does have it share of graphics improvements, most of the new and modified systems are supposed to increase the engines capability rate, things such has: The texture loader, that lets you load texture of any color depth, and any resolution, also supporting the .DDS format…
May 24 2012, 12:51am by hunk_guerrius