Following the destruction of Nova Prospekt, Gordon Freeman has abruptly disappeared and is presumed dead.

The city has no hero and morale is low. The fate of City 17 now rests on the resistance fighters.

You are Matthew, a citizen who lost his family and home during the invasion. After barely escaping with your life when the police raid your apartment, you are recruited into the resistance and must prove yourself on the wartorn streets of City 17.

Triage shows the darker, grittier side of the conflict between the combine and the resistance from the perspective of a common citizen. Witness the horrors of the combine-human war and the devastating toll it takes on both sides.

Triage is an expansion to Half-Life 2's single player experience. New weapons, upgraded AI, large scale firefights and a mature story are only a few things to look forward to in this mod.

The mod takes place after Gordon Freeman's teleporter malfunction in Nova Prospekt, causing him to disappear for a week. Triage tells the story about the turn of events allowing the resistance to regain control of City 17 in his absence.

Features include:

  • A whole new high quality campaign, with new characters, locations and a storyline set within the HL2 universe.
  • Completely rebalanced explosive and tactical combat
  • Tougher, smarter NPCs who take cover and use advanced tactics such as bounding overwatch and suppressive fire.
  • Updated graphics and audio for a more realistic cinematic experience
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Part 2

News 5 comments

In 2013, the Triage team finally released a buggy, somewhat finished part 1 after 6 years of modding while balancing school/work life and battling Steam issues.

Shortly after the release, the team split up to pursue their individual interests and spend time on their lives outside modding. This, along with the steampipe update and my current full-time job left me with a lot of work to do and very little time or resources. So, unfortunately there hasn't been much progress towards fixing the mod or releasing any other content.

After the steampipe update, the mod stopped working and I didn't have the time or knowledge to get it running again. However, today I was surprised to see Malortie voluntarily released a "patch" (http://www.moddb.com/mods/triage/downloads/triage-patch-source-sdk-2013) by rewriting the binaries in source 2013. It's missing some of the features (the movement, AI, weapon handling, gore effects, hud) so it isn't the same, but it does function from beginning to end, which is really cool and I'm very grateful for his efforts.

I have been messaged a few times by fans asking for me to create more Triage content. I can't promise a lot in my current situation, and I am a bit reluctant to make mods with anything Valve related (lately many modders have been moving to the indie scene, and it's also pretty clear mods and the source engine are not a priority to Valve anymore - which is fair, since they don't make much money off those things).

Anyways, let me know what you think. If there's enough interest, I can probably redo binaries in source 2013 and release a very short conclusion to Triage. This wouldn't be a patch but a couple maps to conclude the story. If not, I may move on to doing something indie related (probably UE4) and perhaps give an early demo to the Triage fans.

BTW, if I remember correctly, I accidentally packaged a prototype map in Triage. You can try it by typing map stealthmission in the console. Be warned, it is buggy and laggy, but if you're desperate to see something Triage-related, it's there!

The fate of Triage part 2

The fate of Triage part 2

News 12 comments

We've kept our audience in the dark in the past months about the status of Triage Part 2 and we apologize. In this news post I'll give a quick explanation...

Triage Part 1 Official Release!

Triage Part 1 Official Release!

News 38 comments

Part 1 of Triage has been released! Thank you for your patience! Please enjoy the adventures of Matthew in City 17 during Freeman's absence.

Menu music and dynamic shadows

Menu music and dynamic shadows

News 2 comments

A preview of our menu music, some pretty screenshots, and information on a new shadow fix being implemented.

Still Alive! and recruiting?

Still Alive! and recruiting?

News 1 comment

Apologies for the lack of updates in a long time, the mod still in development.

Triage Patch - Source SDK 2013

Triage Patch - Source SDK 2013

Patch 8 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

TRIAGE Part 1

TRIAGE Part 1

Full Version 22 comments

There's just too much Triage for one mod - so it's coming in two parts! Here's part one to enjoy.

Post comment Comments  (70 - 80 of 250)
MCall36
MCall36

this mod is really bad for me due to me opening it saying i need to repair the cache ive ried everything can someone plz help

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-{OFC}-CRATER
-{OFC}-CRATER

...Why do you say it's bad when you haven't even played it yet. :l

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MCall36
MCall36

I need help everytime i open it it instantly crashes saying cache needs repair ive tried everything i even uninstalled and reinstalled desura

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TrainedAvenger
TrainedAvenger

GAME AMAZING, Voice acting ******, and horrible. Sorry really work on that voice acting it is what makes a game good get in to character when recording the voices. Did not even beat it becuzof the bad voice acting

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Stebanoe
Stebanoe

Who cares about the voice acting? The game is amazing and all you care about is the voice acting in the game?

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Funny_Mitch
Funny_Mitch

This game is so awesome, I am having lagging problems though and I can't work out if I can fix these textures or not.

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Funny_Mitch
Funny_Mitch

What games are needed for the textures to be viewable? I have games on Steam that fixed that for the same textures but it looks as though I would have to get all the games on Desura now. Anyone have any options for me to get the textures running without using money again?

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Funny_Mitch
Funny_Mitch

Oh nevermind when I go and click download it actually goes straight to Steam and puts Half Life 2 onto Desura! :)

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Funny_Mitch
Funny_Mitch

I'm guessing that you have to have Half Life 2 on Desura then. I have the game on Steam and so I was wondering if this mod could work within another system (Steam in this case). I don't want to have to buy Half Life 2 again just to get this mod. :(

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SPY-maps
SPY-maps

let me start saying that i loved to play this first part of Triage!

that said, there are quit some issues that i would like to address to you;

-in at least 2 maps i could get to places were i could see the skybox.
-in map i could see combines spawn right in front of me at least 10 times.
-sometimes crouching and walking was odd and strange, didn't feel right.
-in map2a the shadows were really ugly on some of the npc faces.
-and the streets were really poorly build, very empty and blocky. they
really felt like they were build in a rush, at least they clearly showed that there wasn't spent much time on them. And it did get worse the further i did get in this part 1. in one place i even could see a skybox building model right in front of me, they are very low texture and model quality because they are build to not look up close to. but this one was one meter in front of me.
-In some places models were badly clipped as ramp.
-there as no flashlight, what is ok, but some places were to dark.
-the suit was missing, what is ok, but no HUD is quit odd .

Don't get me wrong, it wasn't all negative for sure. because overall i really did play this with great fun and enthusiasm!! For instance did i love the blood particles, and the puffs of smoke when a bullet hits the walls! And the use of color correction was really well done!

Am looking forward to part2, loved this one!

a fellow mapper,
leon

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DavisV
DavisV

when you get to the radio DONT use it until the green light goes on

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Half-Life 2: Episode Two
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Community Rating

Average

7.3

230 votes submitted.

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Highest Rated (14 agree) 7/10

This mod didnt get my attention on the moddb page but hey. This mod is "overwhelming" like in the first level you start shooting and blasting everything you see outha nowhere! wich is fun ;P though the first two levels couldf used more Detail like the last 2-3 levels! The city is SO ugly! and flat and empty! the there's almost "nothing" in the skybox on the second level witch makes me sad :( Though after you buckled trough that you get to the 3 level. Witch is lots of fun and stress since you get…

Jan 12 2013 by AncientT

Lowest Rated (11 agree) 2/10

Needs a LOT of work.

Jan 12 2013 by StegoSigma

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