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Tremor is a Source Engine modification intending to recreate the classic gameplay style of Half-Life, Doom, and Quake.

It's now returned to active development and has an intended beta release date of Q3, 2011. In the meantime, media releases, community projects and maybe a trailer or two will be released to you all.

The current largest goal is getting the code into a solid, stable iteration so that real content can be built around that gameplay. The secondary goal is brainstorming a new gameplay element to attempt to further distance the mod from it's inspirations - making it a "Quake Clone" is what killed it in the end, last time.

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Blog RSS Feed Report abuse Latest News: A late christmas gift

4 comments by NovaSilisko on Dec 26th, 2010

Merry After-Christmas!

Here are some new screenshots of an unfinished map to prove to you guys that I'm not inactive - still as motivated as ever and actively trying to get things done!

I'm also preparing some new weapon concepts to be voted upon, which will be posted here in an edited post, as well as in the Features section. In addition, I've done a revamp of the main page. I'm still waiting on ModDB staff to get back to me on how to set a page background...

Lastly, Between me and others, I've thought up a general consensus in terms of theme rules:

There are no rules.

As the mod is taking a less serious tone now, themes are much, much more free to be used - rather than confining your selection to a group of themes defined by canon.

That said, there will still be two main categories, based around groups of four:


  • Floating islands
  • Normal islands
  • Underground
  • Vertical


  • Water planet
  • Grass planet
  • Lava planet
  • Ice planet

Other than that though, all of it's completely out there. Gameplay matters more than the looks in the end.

Anyways I'm done rambling for now. Happy Holidays.

Post comment Comments  (40 - 50 of 52)
Zombanana Sep 27 2009, 10:16am says:

lol when I first saw this I thought of the movies... this looks ok though.

0 votes     reply to comment
medve Sep 27 2009, 9:56am says:

not enough free quake clones on the market?

-1 votes     reply to comment
StoneFrog Sep 27 2009, 5:24pm replied:

Part of the reason we are working on this mod is to serve as a showcase - to prove that the slow, clunky Source engine CAN cater to fast-paced action and movement physics. As avid fans of the Quake series ourselves, it was quite sad to see Valve remove the slick movement of the Goldsrc engine and replace it with more realistic but admittedly clunkier movement with Source.

This intends to reverse that. In this way, it can be considered a homage to the games which came before it. I understand you're thinking to yourself, "not ANOTHER Quake clone", but me, every time I look at the Source mods on this site, I think to myself, "not ANOTHER crappy realistic combat clone". So it's a welcome change of pace in my book. :)

+2 votes     reply to comment
Stubby Sep 29 2009, 2:06am replied:

Uh, its not clunky.

See fortress forever.

+1 vote     reply to comment
StoneFrog Sep 29 2009, 5:16pm replied:

I love Fortress Forever. I'm more or less referring to every other Source game and their derived modifications. Comparing Goldsrc climb maps to Source ones is a good example of what I'm talking about.

+1 vote     reply to comment
genet1cs Sep 27 2009, 3:33am says:

been waiting for a mod like this one keep up the amazing work and dont let it die :). I hope you will have modified the movement for the initial release so it plays like a real DM game?

+1 vote     reply to comment
ScorpionFaiha Sep 13 2009, 4:38pm says:

Weapons : Epic and I hope the texture is going to fit with the model itself. <- love the machine gun my man!!

Also I love those beams around those health kit or watever they are! those blue small thingies flying round the health kit , looks epic.

Not so many screenies so don't know what to judge or comment on , but goodluck and best of hope to the mod to a success.

Peace love and always respect.

+1 vote     reply to comment
Ztormi Aug 29 2009, 5:21am says:

Looks really nice.
Especially I like your weapon models :)

+1 vote     reply to comment
Frozen442 Aug 25 2009, 12:01pm says:

Looks interesting,tracking you =)

+1 vote     reply to comment
MrMattWebb Aug 25 2009, 10:30am says:

watcher #6


+1 vote     reply to comment
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