You wake up in a beautiful room, you think you're dreaming but your mind loses control, you are trapped in your mind. You have been traumatized by the war and you saw your family die. You need to get out of your mind.

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It was a surreal adventure, one that I can appreciate more then normal Amnesia FM's because they actually try to be different. But that can backfire and can become a 'random scare' simulator. It can give mappers the license to throw the scares at us whenever they want, the advantage is they can be placed exactly when we least expect it the problem is they can seem cheap and random... and its easy for it to become annoying if done a bit to often. I found this to be just right and a overall well made mod that has a drive to keep the player going and a fairly interesting concept for the story... the 2 endings where well implemented.

My only issue was finding out that the "blue light" didn't look very blue so I had no idea that it was my 'memories book'...


MattyJacko94 says

May contain spoilers 0 agree 0 disagree

It was OK - nothing more, nothing less really. I did like the idea of the story however the maps themselves were kind of poorly built - during the water monster section i just walked through a wall and in my opinion there should be some Health potion at the bottom when you fall down the well because you just take a unnecessary death. I liked the idea again of the two choice ending however it turn out there was only one real option which was a shame!!

Overall it's a decent map with some nice puzzles and it did pass the time however i would make the request you just spend a little longer tweaking with the maps to avoid the problems


Rockii1 says

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