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This is my TranZit version of Nazi Zombies Portable. This game runs off of Unity instead of Quake like NZP, but is still capable of running on lower end computers, phones, and tablets. (Early versions will be a map on NZP, then a standalone still using Quake, then the Unity version).
Too see progress of the Unity and Standalone version go to:
I'm only one guy and I'm only so experienced in Unity 3D and I'm working very hard to build my version. If you would like to help with the development just email me: firstname.lastname@example.org
You can plan to have version 1.0 by 2015. But if I get more help, I can have the game out much sooner, possibly 2013-2014.
The game will also have a version made in Quake for PSP users. Though it won't look as good, it will be playable :).
The game will have all of the same features as the original as well as an easier unlockable second route in a later update.
Sadly, as much as i would like to finish this game, the coding for quake is just to complicated for me. And i think my time would be better spent building the Unity version. Im sorry that i disappointed you but i just dont know why i should spend my time building a game for a system that only a few people will play. I think it wouldlook and play better if we stuck to android, iOS, and windows, mac, linux, ect.
Plus, a lot more people will play the Unity version anyway. This page will close for archiving in 5 days from now. And all activity for the game will move to my TZP page on IndieDB.