A collection of English translations and All-in-ones designed to provide hassle-free pre-built versions of popular Russian mods.

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Media RSS Feed Report media SGM Geo (Important info) (view original)
SGM Geo (Important  info)
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nashathedog Author
nashathedog Jul 22 2013, 11:41am says:

At the moment Sokolov won't go to Pripyat with you, That's my fault. A patch will soon appear but for this error you can copy paste this line into this file. It does not need a new game so do it when you want.


line 282


+3 votes   reply to comment
stc1949 Oct 25 2013, 8:25pm replied:

What program will give a line count, I only have Notepad etc. and lose count easilly manually, or what line is above 282.
Thanks For your work on an awesome mod 11/10 so far from me

+1 vote     reply to comment
stc1949 Oct 26 2013, 2:09am replied:

Doesn't matter, I think it's already fixed, when I did 'Pilot only one to travel to jupiter mission' he talked.

+1 vote     reply to comment
staberind Jan 20 2015, 7:11pm replied:

For future reference: Notepad ++ is very god for editing many text, xml etc files.

+1 vote     reply to comment
andrewjaywarsch Jul 24 2013, 8:08am says:

Hy! I'm really interested in SGM 2.0 GEO. Could you tell me what's the difference beetween 2.1 and 2.0? Thanks :)

+2 votes     reply to comment
nashathedog Author
nashathedog Jul 27 2013, 5:48am replied:

2.0 only adds 1 extra map but don't let that put you off, It adds hours and hours of new quests aswell as over 100 extra guns and lots of outfit's, artifacts etc. You'll meet characters from the 2 earlier games aswell as help to learn the fates of several characters we lost at the end of Clear sky. You meet new factions and help to divert many attacks from both Humans and Mutants against the populations of each area.

+4 votes   reply to comment
kaczka-kiler Apr 17 2014, 8:10pm says:

I got a question.I download SGM mod v2.2 but when i start the game i saw outpost and it crash. please help

+1 vote     reply to comment
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It may not really be a spoiler but some will think so, If you don't want a small but major grief preventing pointer stop reading NOW... There are tonnes of new quests added to SGM for this mod and it will save you a lot of hassle in the long run if you DO NOT sell any artifacts or mutant bodyparts. Just save up all you find of both as there will be times in the game where you could spend ages waiting around if you haven't saved what you've previously found.

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Jul 7th, 2013
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