Transitions
May 03, 2007 Full Version 0 commentsTransitions
The Prophecy:
One will be called the Freeman
One will be called the Gman
One will bring chaos
The destroyer of Worlds
One brings balance
The saviour of our race
Cautious you actions
The prophecy is at hand
Transitions is the place in-between Half Life & Half Life2, exploring the possibilities of what went on during this time. The player (Gordon) is running through the Black Mesa facility and into the Xen world bringing destruction with him. Exploring the possibilities of what went on during this time, the Vortigaunt are still unaware as to who is who (good or bad, the prophecy), Freeman or Gman. The Vortigaunt perceive Freeman (Gordon) as the destroyer of worlds and the Gman as the saviour. Until they realise that Gordon ‘is’ the saviour they will continue to battle against him until they find the truth.
Transitions will enable Gordon, along with the Vortigaunt to establish, truly ‘who’ is ‘who’. The scene takes place where Half-Life left off; you are on a train in some strange space travelling sequence, the Gman offers Gordon the option to work for him or alternatively face a challenge he has no chance of winning. Should you decline the Gman’s offer you are sent back to Xen confronted by hundreds of Xen armies and with no weaponry to defend yourself, the screen descends to black and the credits begin to roll. Should you have taken the Gman’s offer then you are placed into stasis, until the advent of Half-Life 2 and the story continues.
Transitions will allow the player to choose not to work for the Gman, but to fight your way through Xen, but this time with the chance to defeat the enemy foes you are confronted with. This leads to many different and yet not so dissimilar places experienced in the original Half-Life. When ‘you’ the player reach the end of the game, and open the final portal, you unleash the combine invasion to truly take its grip and overthrow the Xen race. The screen fades and again are confronted by the Gman on the train, who explains that any choice you make is always advantageous to him, and that you have always being working for the Gman and always will.
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Hmm, interesting idea but poor execution.
Pros: Woo! Xen!
Cons: Wait, why are there Combine grunts?
Enemy spamming
repetitive gameplay
The idea is great but you put like 4 npc types in the whole game vorts, combine solder, combine elite, and barnical and you just used hl1 modles maps and sounds.
Looks good will be watching
Good game i think, i played the game sometimes and i'm not getting any further in it, when i step through the portal the gman says "wisely done Freeman..." (i can't remember the rest) and then some words appears and says "to continu this path load and play Half-Life 2 including Half-Life 2 Episode 1" and i don't know what that means.
Can anyone tell me how to get any further?
It says that because this is meant to be what happens between Half Life 1 and Half Life 2. Like in the description. At the top of the page.
Stepping through the door is the wrong decision. Just stand there and the game will start.
@lolinator
yeah that happens for me with almost half my mods, including below gmod9 and exite
worst mod ever but i have to play it again so i can wright a review on:
www.pyropyrohamster.blogspot.com
shut up its a great idea i like the sounds of it its the best mod ever dont dis it you faggot.
they the hl1 gman's voice