Tower Defense Source Code
Mar 28, 2009 Source Code 6 commentsThis is not the complete Mod. It got sliced off most parts of the Tiberium Wars Defender, sadly not all of it but we didn't want to take all the time...
Tower Defense will rise again. Prepare your forces.
6 comments by Megumi on Jul 10th, 2009
After the release of the source it got again very calm around this mod but we want to break this silence.
As we got some feedback we decided to readjust, rebalance and rework most of its content before moving on. The first version just included Models taken directly from the good old Generals. So we decided as a first step to remodel each of them as they look dull compared to Tiberium Wars standards and the other defenders we are going to implement.
As you can see, and most likely saw before in some videos, the HUD changed too. The unneeded power bar was removed and the radar map got a transparent background. This background however is likely to change soon as it was a filler to see how different styles look and feel. A comment on your side on the semi transparent radar map style would be appreciated, especially focus on the white parts as they show the map. Also an experience system is implemented where the player can get upgrades and special powers like in Generals and Red Alert 3.
Also as you might have noticed in the Patriot screen we reworked the water shader to look somewhat more realistic.
This is not the complete Mod. It got sliced off most parts of the Tiberium Wars Defender, sadly not all of it but we didn't want to take all the time...
This Beta is purposed for getting feedback. With this the team tries to improve the mod as you suggest what to fix or tweak.
This looks very nice. ^^
lol Generals Zero Hour in Tiberium Wars
Excellent idea. There hasnt been any polished defence games outside of Flash. Can't wait to try this!