Tower defense for RTS Spring Ok, this is a split from the original thread on tower defense for spring. There was a second request and this time several others including myself took up the challenge. old thread. Our website should be done by tonight for all those who are interested in this project. Videos: OLD test video The team The tower defense team consists of: Gnome Maelstrom Smoth Community contributions Tinnut - base towerdefense lua Satrik - new build icons Current progress Creeps 6 land 2 air turrets Machine gun Rocket Flamethrower Lightening Cannon Laser Lua Upgrades downgrade-NEW FEATURE! Currency system Sell button Waypoints Creep count Time for waves Wave announcements What are we doing? Tower defense is a minigame for the spring rts engine where you have a pathway though which units will travel. The goal is to kill "creeps" with stationary turrets prior to them completing the course. To build turrets you will spend funds. Each turret has a certain cost and the currency...
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Long wait for this one I know. Been doing a lot of
effects work. Enjoy.
Model etc: Smoth