Seven kingdoms Submod
Real Time StrategyThis is a submod for seven kingdoms that adds many new and old houses into the game
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
The mod you are trying to view has been deleted and is no longer available. This may have occurred at the developers request because it is no longer active and was not released, or it may have occurred because it violated the sites Terms of Use. If this is a mistake and you are a member of this mods team and would like it re-activated, please contact us with the details.
Continue browsing the mod list, to find the profile you are after.
This is a submod for seven kingdoms that adds many new and old houses into the game
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC...
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
Total War Skyrim is to be a recreation of the events in the 4th Era as seen in The Elder Scrolls V : Skyrim, But re-imagined and re-created in Total War...
The Anno Domini Series totally overhaul the Attila Total War Campaigns in order to tell the story of Europe during the Dark Ages. Our first modification...
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
*IMPORTANT* This remastered mod is based off of the original mod: Northern Kingdoms Total War I am doing this solely on my own so please do not pressure...
This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
hello there and welcome this is my submod for rise of mordor. I only started modding 2 days ago so please take it easy if there are any issues and please...
My realistic combat mod for Attila Total War. Be sure to read the description; Steam workshop link provided.
This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged...
Hello everyone, I presume that at some point of your interest in Total War: Attila you wanted to give it a try using mods. Lately modding community ended...