Imperium Praetoria Reworked
Real Time StrategyThis is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 adds 40 custom units to Attila. The list of the units is listed at the comments section below. It unlocks...
My realistic combat mod for Attila Total War. Be sure to read the description; Steam workshop link provided.
This mod adds a lot of units and empires to Total War: ATTILA. It includes the Arabic Kingdom, Roman Rebels, Macedonian, British and Egyptian empires...
In this mod you'll be able to play the most known factions of The Witcher Universe.
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged...
This is a submod for seven kingdoms that adds many new and old houses into the game
A Game of Ice and Fire is going to be a continuance/overhaul of the great Seven Kingdoms Total War, I intend to expand on the work BM and me did over...
Our team is working on a grand project for remaking the unending hostility between the Byzantine and Sassanid empires alongside the rise of an Islamic...
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...