Ancient Empires: Combat Preview
Real Time StrategyThis battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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This battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
A submod for Rise of Mordor that adds extra content to the game.
Total War Skyrim is to be a recreation of the events in the 4th Era as seen in The Elder Scrolls V : Skyrim, But re-imagined and re-created in Total War...
Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
I'm proud to present the Ancient Empires overhaul for Attila with a Grand Campaign that begins in 202 BC just prior to the climax of the Second Punic...
Our team is working on a grand project for remaking the unending hostility between the Byzantine and Sassanid empires alongside the rise of an Islamic...
Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
The Anno Domini Series totally overhaul the Attila Total War Campaigns in order to tell the story of Europe during the Dark Ages. Our first modification...
Ice & Fire: War for Westeros (Book Inspired) mod is a an overhaul mod for TW: Attila. This mod is inspired by the book series "A Song of Ice & Fire" by...
I made a shitty reskin of the game of thrones mod for attila. All credit goes to the creator, I just made it for fun
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...