Seven kingdoms Submod
Real Time StrategyThis is a submod for seven kingdoms that adds many new and old houses into the game
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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This is a submod for seven kingdoms that adds many new and old houses into the game
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 adds 40 custom units to Attila. The list of the units is listed at the comments section below. It unlocks...
This battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
*IMPORTANT* This remastered mod is based off of the original mod: Northern Kingdoms Total War I am doing this solely on my own so please do not pressure...
My realistic combat mod for Attila Total War. Be sure to read the description; Steam workshop link provided.
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
First off i'd like to give credit to the Seven Kingdoms and Seven Kingdoms submod team as most of this work is off them. This is a submod for Seven Kingdoms...
This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
Hello everyone, I presume that at some point of your interest in Total War: Attila you wanted to give it a try using mods. Lately modding community ended...
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...