Seven kingdoms Submod
Real Time StrategyThis is a submod for seven kingdoms that adds many new and old houses into the game
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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This is a submod for seven kingdoms that adds many new and old houses into the game
In this mod you'll be able to play the most known factions of The Witcher Universe.
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC...
This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged...
This mod adds a lot of units and empires to Total War: ATTILA. It includes the Arabic Kingdom, Roman Rebels, Macedonian, British and Egyptian empires...
Dedicated to Improved Campaign AI behaviour, Better Aggresive CAI was the First,the Largest and the Complete Campaign AI Overhaul in Attila Total War...
Hi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 adds 40 custom units to Attila. The list of the units is listed at the comments section below. It unlocks...
The Anno Domini Series totally overhaul the Attila Total War Campaigns in order to tell the story of Europe during the Dark Ages. Our first modification...
Our team is working on a grand project for remaking the unending hostility between the Byzantine and Sassanid empires alongside the rise of an Islamic...
A submod for Rise of Mordor that adds extra content to the game.