For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!
Players can use their shield generators to either improve armour of their buildings via shield, or improve the firing rate of their defenses with overcharge.
Shielding for a new race? Looks kool. I like the blue & crimson bubble ones too!
No, Overcharge. Increases defense fire rate. Players can use their shield generators to either improve armour of their buildings via shield, or improve the firing rate of their defenses with overcharge.