Torn Stars, a TC for Independence War 2: Edge of Chaos Torn Stars (formerly Epic: Middle States) is a new and epic space simulation set in the war torn and ravaged Middle States star cluster. Live a second life traveling and plying the space lanes with a fleet of transports, preying on fat and rich merchant transports as a pirate, exploring l-points and undiscovered star systems, or even laying claims and searching out mineral-rich asteroids. Do all this and much more whilst avoiding the myriad hazards and threats of the shattered Middle States empires. The sights, sounds, adventures and danger of Torn Stars await you! Come make your second home amidst its broken yet still hauntingly beautiful splendor. Features of Torn Stars include: A huge 26 system star cluster, including literally hundreds of space stations. A rich history and background that gives sense and life to the cluster. Freeform gameplay in a universe lavishly simulated...

Post news Report RSS Unstable Space Delayed

I hate to be the bearer of bad tidings, but I think it is obvious that Unstable Space will be delayed. Currently I am maintaining the mod and site in 'caretaker' mod. We have a 97% done Beta for US, but we are lacking our leader and main coder. That being GrandpaTrout of course. He has been

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I hate to be the bearer of bad tidings, but I think it is obvious that Unstable Space will be delayed. Currently I am maintaining the mod and site in 'caretaker' mod. We have a 97% done Beta for US, but we are lacking our leader and main coder. That being GrandpaTrout of course. He has been waylaid by real world responsibilities and has bowed out for the time being (temporarily). Without him and his skills it just doesn't make sense to delve into a Beta when there will be little chance to deal with or fix any problems or issues that might (will) crop up. So we have decided to hold of conducting the Beta test until the fall of this year. At that time GrandpaTrout, and hopefully a few other team members/contributers, will be be able to pick up where things were left off, conduct the Beta, and get US released. Then we can move on to Traffic.

This delay has really come about because of our decision to tackle some issues we had previously planned to deal with in Traffic. Bringing these changes to the coding (in particular, removing all the PS traffic scripts) resulted in a huge amount of additional work being heaped onto the US release. Nevertheless we feel the work had to be tackled, as without it US would still be shackled with some serious issues that were left over from TS.

Despite this delay we are still confident that US will be released in the fall. We have worked on it too much and it is too close to being finished to let it ever not be released. So please bear with us and forgive our tardiness. Unstable Space will be released ...when it is ready! (wraps the modder's mantra around himself like a shield)

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